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Programming
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What is best for particle lighting?
Started by
Alundra
1 year, 1 month ago
Graphics and GPU Programming
Issues with binding structure layout in the shaders which translated from glsl to hlsl
Started by
tema00279
1 year, 1 month ago
HLSL
GLSL
DX12
General and Gameplay Programming
How Could i Update a Vertex Array Tile Map?
Started by
yusuf0
with
2
comments, last by
yusuf0
1 year, 1 month ago
SFML
C++
vertexarray
General and Gameplay Programming
Looking for some issues regarding validation layer errors related to "D3D12_QUERY-TIMESTAMP"
Started by
Photon23
1 year, 1 month ago
Graphics and GPU Programming
Mesh skinning through compute shader - Vertex buffer binding and draw calls
Started by
darkengines
with
7
comments, last by
Vilem Otte
1 year, 1 month ago
Meshskinning
Animation
instancing
Graphics and GPU Programming
Topocentric horizon system - reference frame
Started by
Sword7
with
2
comments, last by
Sword7
1 year, 1 month ago
Graphics and GPU Programming
Copy one vertex buffer to another vertex buffer in compute shader
Started by
Alundra
with
6
comments, last by
Alundra
1 year, 1 month ago
Graphics and GPU Programming
Abusing the SSBO in shaders - your opinions?
Started by
darkengines
1 year, 1 month ago
ssbo
Shaders
Graphics and GPU Programming
2D Collision Detection issue with SAT. Entity moving up and down.
Started by
Gtadam
with
5
comments, last by
Gtadam
1 year, 1 month ago
Math and Physics
Efficient Implementation of Dynamic Snake-Like Body in UE5: Seeking Advice on Optimized Approach
Started by
ig0
with
1
comment, last by
cgrant
1 year, 2 months ago
UE5
GraphicsProgramming
ShaderDevelopment
Graphics and GPU Programming
Physics stops working after initial collision
Started by
snoken
with
2
comments, last by
JoeJ
1 year, 2 months ago
collision
Physics
LinearImpulse
Math and Physics
Physics: Determine which vertex hits floor first
Started by
snoken
with
5
comments, last by
scott8
1 year, 2 months ago
Physics
cube
Math and Physics
Why Shader Permutation
Started by
hbr3ehreg
with
6
comments, last by
cozzie
1 year, 2 months ago
Shader
Graphics and GPU Programming
Complex shapes and setting their position.
Started by
Gtadam
with
13
comments, last by
Gtadam
1 year, 2 months ago
Math and Physics
Mesh data structures: Finding neighbouring edges of a vertex
Started by
snoken
with
11
comments, last by
JoeJ
1 year, 2 months ago
OpenGL
MeshDataStructures
HalfEdge
Graphics and GPU Programming
Mesh Data structures: Finding boundary edges hole
Started by
snoken
with
6
comments, last by
snoken
1 year, 2 months ago
mesh
BoundaryEdge
Graphics
Graphics and GPU Programming
How is the Bezier curve used for a spring oscillation?
Started by
Darksiders
with
2
comments, last by
JoeJ
1 year, 2 months ago
Animation
bezier
curve
Math and Physics
Zhaoxin IGP OpenGL performance
Started by
Geri
1 year, 2 months ago
Graphics and GPU Programming
Applying rotation from animation
Started by
snoken
1 year, 2 months ago
Animation
Rotation
player
General and Gameplay Programming
Animation translation as player position
Started by
snoken
with
2
comments, last by
Juliean
1 year, 2 months ago
OpenGL
Animation
BVH
Graphics and GPU Programming
How much is too much
Started by
Calin
with
19
comments, last by
LorenzoGatti
1 year, 2 months ago
General and Gameplay Programming
Register for resource extraction
Started by
Calin
with
11
comments, last by
JoeJ
1 year, 2 months ago
Artificial Intelligence
Handle blending animations
Started by
snoken
with
4
comments, last by
snoken
1 year, 2 months ago
Animation
OpenGL
C++
General and Gameplay Programming
D3D12 Vertex buffer isnt uploading correctly to GPU
Started by
songs_made_right
with
4
comments, last by
songs_made_right
1 year, 2 months ago
directx12
d3d12
C++
Graphics and GPU Programming
Aiming feature like angry bird
Started by
lingo1357
with
13
comments, last by
JoeJ
1 year, 2 months ago
General and Gameplay Programming
Quaternion and Euler rotation in animation producing different results
Started by
snoken
with
12
comments, last by
JoeJ
1 year, 2 months ago
Graphics and GPU Programming
Handling animation translation
Started by
snoken
with
1
comment, last by
JoeJ
1 year, 2 months ago
OpenGL
Animation
translation
Graphics and GPU Programming
Euler to Quaternion
Started by
snoken
with
17
comments, last by
JoeJ
1 year, 2 months ago
quaternion
Euler
matrix
Math and Physics
Animation rotation goes opposite way
Started by
snoken
with
1
comment, last by
a light breeze
1 year, 2 months ago
Graphics and GPU Programming
Mouse Input Not Working
Started by
LeftyGuitar
with
7
comments, last by
JoeJ
1 year, 2 months ago
C++
Raylib
General and Gameplay Programming
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