All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
15
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Forums
Programming
Prev
1
2
3
4
5
6
(current)
7
8
9
10
11
Next
Advertisement
which filter is best to remove the verticle line artifact?
Started by
gpu
7 months ago
filtering
Graphics and GPU Programming
9 Slicing in OpenGL, want to have the center of the texture repeat instead of stretch
Started by
Diaspora
with
11
comments, last by
LorenzoGatti
7 months ago
OpenGL
GLSL
C++
Graphics and GPU Programming
Tidy Multiplayer Design
Started by
Synthesizer
with
1
comment, last by
hplus0603
7 months ago
multiplayer
tidycode
classes
Networking and Multiplayer
Program to capture part of game screen, enlarge it and display on 2nd screen
Started by
glynd02
with
2
comments, last by
glynd02
7 months, 1 week ago
Graphics and GPU Programming
Anyway to do DOF & MotionBlur just based on 1 image & its depthImage?
Started by
gpu
7 months, 1 week ago
DOF
MotionBlur
Shader
Graphics and GPU Programming
Cross-Platform Networking API
Started by
scruthut
with
3
comments, last by
frob
7 months, 1 week ago
cross-platform
network
api
Networking and Multiplayer
Optimised path
Started by
Calin
with
11
comments, last by
Calin
7 months, 1 week ago
General and Gameplay Programming
How to store 1 channel 32or16 bit float in FBO on Android such as Qualcomm, arm,etc.
Started by
gpu
with
2
comments, last by
gpu
7 months, 1 week ago
Graphics and GPU Programming
is there better format than PNG to store R16uint depth data as ASTC has precision artifact on Android?
Started by
gpu
with
2
comments, last by
a light breeze
7 months, 1 week ago
Graphics and GPU Programming
how to remove these artifacts?banding, jaggy. Thanks!
Started by
gpu
with
7
comments, last by
gpu
7 months, 1 week ago
Artifacts
antialiasing
filtering
Graphics and GPU Programming
Why are Picture in Picture scopes in games such an expensive effect? They seem like they could be easily optimised.
Started by
aaandreeew
with
2
comments, last by
aaandreeew
7 months, 1 week ago
Graphics and GPU Programming
different results when trying to change from makeNoise 3times into makeNoise 1time, but trouble when using DepthFBO, Thanks!
Started by
gpu
7 months, 1 week ago
Graphics and GPU Programming
DX12 MSAA Help
Started by
radabe1
with
1
comment, last by
radabe1
7 months, 1 week ago
Graphics and GPU Programming
How do you handle game performance issues?
Started by
veronicawinston
with
7
comments, last by
veronicawinston
7 months, 1 week ago
gamedev
gameissue
gamedevelopment
General and Gameplay Programming
Multi resolution bloom.
Started by
LazyWaves
with
3
comments, last by
Saurabh Torne
7 months, 1 week ago
Graphics and GPU Programming
what’s the best way to upScale the left pic to the right one, whether denoise or AA, thanks!
Started by
gpu
with
5
comments, last by
JoeJ
7 months, 1 week ago
Graphics and GPU Programming
anyone fimilar with special GuassianBlur whose radius and weight are changing by uv?
Started by
gpu
7 months, 2 weeks ago
Graphics and GPU Programming
what's the best way to keep precision when pass highp float as FBO to the next pass?
Started by
gpu
7 months, 2 weeks ago
Graphics and GPU Programming
any fast version of procedual Fractal Perlin flow noise ?
Started by
gpu
with
5
comments, last by
JoeJ
7 months, 2 weeks ago
Noise
perlinnoise
GPU
Graphics and GPU Programming
how to get the best precision for RGBA16F which use PNG to store normal, depth, etc?
Started by
gpu
with
7
comments, last by
gpu
7 months, 2 weeks ago
Graphics and GPU Programming
Optimizing Camera Movement for a Fast-Paced 3D Shooter - Emmanuel Katto
Started by
emmanuelkattouganda
with
1
comment, last by
LorenzoGatti
7 months, 2 weeks ago
Unity
shooter
cameramovement
General and Gameplay Programming
Image anchoring
Started by
taby
with
6
comments, last by
taby
7 months, 2 weeks ago
Graphics and GPU Programming
Anybody else have aversion towards Unreal, Unity and other ready-made engines?
Started by
ScienceDiscoverer
with
23
comments, last by
JoeJ
7 months, 3 weeks ago
Unreal
Unity
customengine
Engines and Middleware
Square circle collision
Started by
Calin
with
3
comments, last by
Calin
7 months, 3 weeks ago
Math and Physics
Best-performing collision algorithm when only using AABBs?
Started by
Net_
with
10
comments, last by
JoeJ
7 months, 3 weeks ago
Math and Physics
Ideas for adding shadows to our engine?
Started by
jonwil
with
2
comments, last by
cozzie
7 months, 3 weeks ago
Graphics and GPU Programming
Car Model Dirty Texture - Programming
Started by
simulatorgames
with
3
comments, last by
LorenzoGatti
8 months ago
General and Gameplay Programming
It is impossible to render a tall building or large terrain in OpenGL. OpenGL is broken. Do not use it.
Started by
gamelordofdeath
with
15
comments, last by
frob
8 months ago
OpenGL
texture
vbo
Graphics and GPU Programming
Issue about Compute Shader in Vulkan
Started by
giuseppe7
with
1
comment, last by
JoeJ
8 months ago
C++
rendering
GPU
Graphics and GPU Programming
Zoom issue
Started by
taby
with
2
comments, last by
taby
8 months ago
Math and Physics
Prev
1
2
3
4
5
6
(current)
7
8
9
10
11
Next
Advertisement
Browse the Forums
New to GameDev?
For Beginners
Audio
Music and Sound FX
Business
Games Business and Law
Games Career Development
Production and Management
Game Design
Game Design and Theory
Writing for Games
Programming
Artificial Intelligence
Engines and Middleware
General and Gameplay Programming
Graphics and GPU Programming
Math and Physics
Networking and Multiplayer
Visual Arts
2D and 3D Art
Art Critique and Feedback
Community
GameDev Challenges
GDNet Comments, Suggestions, and Ideas
GDNet Lounge
Hobby Project Classifieds
Indie Showcase
Your Announcements
Affiliates
AngelCode
NeHe Productions
Advertisement
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top