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Programming
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Review my programming stack for a web-based asynchronous auto-battler RPG
Started by
Mydi-Studiogaming
with
3
comments, last by
Brian Sandberg
1 year ago
Engines and Middleware
Divide complex matrix into simple matrices.
Started by
Sword7
with
5
comments, last by
dpadam450
1 year ago
Math and Physics
Writing to an array of floats in a ray generation shader and accumulate result in a compute shader
Started by
FrEEzE2046
with
6
comments, last by
FrEEzE2046
1 year ago
Graphics and GPU Programming
Determining player size and speed for optimal floating point accuracy
Started by
primarybastard
with
3
comments, last by
alvaro
1 year ago
Math and Physics
Has anyone used "Edgegap" before?
Started by
GeneralJist
with
1
comment, last by
hplus0603
1 year ago
Networking and Multiplayer
Quest 2 update broke my Unity game...
Started by
PenProd
with
2
comments, last by
PenProd
1 year ago
Engines and Middleware
Reading ray tracing result to the CPU and back onto the GPU in order to do image denoising
Started by
taby
with
109
comments, last by
JoeJ
1 year ago
Vulkan
Intel
openimagedenoiser
Graphics and GPU Programming
When did game developers start using 3d libraries to develop 2d games?
Started by
rei4
with
37
comments, last by
JoeJ
1 year ago
Engines and Middleware
What equation is used to calculate a Spaceship's desired angle of engine burn to reach a stationary point?
Started by
gazumpt
with
12
comments, last by
taby
1 year ago
accelerationvector
spaceship
Math and Physics
Calculating Normals of a Cube
Started by
pjslime
with
2
comments, last by
pjslime
1 year ago
OpenGL
C
glm
Graphics and GPU Programming
Need help with touch implementation in unity
Started by
rishabh91
with
2
comments, last by
rishabh91
1 year ago
unity2d
touch
General and Gameplay Programming
How to render two different meshlets at two different LODs in a Mesh Shader?
Started by
giuseppe7
with
6
comments, last by
giuseppe7
1 year ago
C++
lod
rendering
Graphics and GPU Programming
Monitor is set to 60 Hz, but when I run my game higher than 60 FPS it looks smoother. How can that be?
Started by
JackOfCandles
with
6
comments, last by
m_waddams
1 year ago
Graphics and GPU Programming
Alpha channel in vertex structure DX9
Started by
black4
with
2
comments, last by
Juliean
1 year ago
Graphics and GPU Programming
Animated Mesh Particles using DX12 ExecuteIndirect
Started by
inzombiak
1 year, 1 month ago
DX12
particlesystem
Graphics and GPU Programming
How to program dialogue for a game?
Started by
Skywarrior9
with
11
comments, last by
Alberth
1 year, 1 month ago
General and Gameplay Programming
Simple PBR BSDF with PDF?
Started by
gamer9xxx
with
3
comments, last by
Vilem Otte
1 year, 1 month ago
Graphics and GPU Programming
Forward path tracing
Started by
taby
with
4
comments, last by
taby
1 year, 1 month ago
Pathtracing
Vulkan
bidirectional
Graphics and GPU Programming
Python issues with the For Loop and While Loop
Started by
sasha_brouse
with
5
comments, last by
a light breeze
1 year, 1 month ago
General and Gameplay Programming
Software rendering - compose View matrix
Started by
black4
1 year, 1 month ago
Math and Physics
Parallivity versus inverse square falloff
Started by
taby
with
9
comments, last by
JoeJ
1 year, 1 month ago
inversesquaredfalloff
parallelivity
Math and Physics
Directx9 Shader Implementation
Started by
cvaqabond
with
3
comments, last by
Geri
1 year, 1 month ago
Graphics and GPU Programming
Sick rendering performance cheats
Started by
RmbRT
with
4
comments, last by
RmbRT
1 year, 1 month ago
rendering
Performance
optimisation
Graphics and GPU Programming
[C++] Custom assert
Started by
Alundra
with
11
comments, last by
RmbRT
1 year, 1 month ago
General and Gameplay Programming
Capturing FrontBuffer and Rendering it
Started by
gamerhub
1 year, 1 month ago
Graphics and GPU Programming
Multiplayer Client-Server: Need 4 Advices
Started by
Synthesizer
with
5
comments, last by
Synthesizer
1 year, 1 month ago
multiplayer
client-server
deterministic
Networking and Multiplayer
[D3D12] Handle different vertex input layouts
Started by
Alundra
with
3
comments, last by
Juliean
1 year, 1 month ago
Graphics and GPU Programming
Artificial Intelligence in MMORPG
Started by
Adarius
with
1
comment, last by
RmbRT
1 year, 1 month ago
mmorpg
Artificial Intelligence
Architecture for crossplatform (PC + mobile) UI layout, sizing and nativity
Started by
Dreadpon
with
1
comment, last by
frob
1 year, 1 month ago
ui
architecture
layout
Graphics and GPU Programming
Android Matrix Operations like Rotation and translate
Started by
Gtadam
with
4
comments, last by
AliAbdulKareem
1 year, 1 month ago
Math and Physics
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