Latest spaceship Activity
JoeJ said:
taby said:
F = M_r a, where M_r is mass / sqrt(1 - v^2/c^2)?
You are not meant to understand the universe. F = Ma is good enough :D
(Recently saw interesting podcast with Steven Wolfram, they guy behind Mathematica.
He has a theory about quantum elements of space time or something, which shou…
@HateDread So far we went a maths way and implemented the required thrust calculation using third-degree Newtonian motion formulas - thrusters then change the applied acceleration linearly using constant jerk. This works fantastic for single axes but becomes complicated when for example maximum pos…
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I am happy to finally share some of my progress regarding ship selection and customization. This part was very time consuming for me because it also contains a lot of work on the User Interface, an area that I personally don't enjoy about game dev, but you know....I need a user interface so I have …
Thank you all a ton! <3
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Tribots overwhelm in deadly swarms that hover in the air
Please submit your feedback in this thread or by using a form.
Testers who submit feedback will get free final game content. ?
Background:
Tribots were originally designed for extending communication arrays in hard-to-…
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We are looking for user feedback - please try our game!
Zirthian is a sci-fi shoot ’em up game for iOS, being developed by a Canadian indie company Qubiq. We’ve put a lot of work into our combat system and want to know what you think!
GET ZIRTHIAN THROUGH TEST FLIGHT
Please submit your feedback in t…