Developer Blogs

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gtzoupis
January 29, 2025
👋Hello World!

Hi everyone! I am George and I love playing, creating and sharing games! I've been playing games for as long as I remember and it's been a couple of years that I've dipped my toes into game development. In this post I will share some more info about my experiences with games!

Playing games

I've got …

140 views
RomanGenkhel
January 29, 2025
Players see each other, minecraft models support

So, players now see each other, yes without optimization (all players sends to all) and without ping interpolation but still.

Also i made support for minecraft bedrock models, currently i`m not sure that i can use their work, so made dummy by myself in Blockbench

181 views
Rolando_Aguillon
January 28, 2025
2 Years of Creating a Mobile Immersive Sim: Behind the Scenes of Artman

In this article, I want to share the story behind my debut indie game — a passion project that has consumed the last two years of my life. This game is more than just a collection of mechanics and visuals; it’s a deeply complex experience that I’ve poured my heart and soul into. To keep things dige…

550 views
Dr_Popet
January 28, 2025
Bolas! (balls!) - HTML5 TOY

This time I bring you a little toy. As you may remember I do simple games for disable people and wanted to do a action reaction game using physics so I came up with this little toy, at the beginning there There only balls flying, but I decided to add a score, so every time something hits something …

449 views
fuimus
January 27, 2025
Rolling Bombs: Steam Page and Announcement Trailer!

Hey everyone! Big news today! 🎮🚀 

I’m beyond excited to share that Rolling Bombs is now live on Steam! 💣

Rolling Bombs - Steam Page

Step into the vibrant world of Boomerland, where mysterious levels, hidden treasures, and epic boss battles await. 💥
Master the art of rolling, tackle dynamic environ…

509 views
reactorcoregames
January 27, 2025
Forking Drives Innovation, Not Competition!
Summary:

In this article I show a pivotal audio or book that changed permanently my view on what competition truly is and how damaging, destructive and counterintuitive it is to innovation of any kind.

If you believe that “competition is healthy” and “a normal part of life”, you’ll be shocked to hear…

856 views
Icamrea
January 27, 2025
Current State of Forester

Right now, I’ve started dabbling with tile maps to build the structure of the tree, which consists of 60 tiles high and almost 3 tiles wide, each 32x32 pixel tile. The character starts at the base and climbs up, but there are no branches or hazards - yet.

Current Controls:
  • W / ↑ – Climbs up at 16 pi…
546 views
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RonPang
January 26, 2025
The Steam page is out!

I've been making a cozy puzzle-platformer about a Box and the Steam page is now live!🎉
https://store.steampowered.com/app/3445150/Box_341/

Box #341 📦 is a cozy puzzle platformer where you guide a quirky box through a warehouse, using liquids to gain abilities, solve puzzles, and meet charming charact…

581 views
IslaNode
January 26, 2025
let me explain my game

IslaNode is an indie survival game with a unique crafting and building system. You are situated on a deserted island, and your goal is to escape it. You can construct physics-based buildings, and you need to make them sturdy, as natural disasters can cause your constructions to collapse. So far, I …

703 views
Icamrea
January 26, 2025
Kicking Off Project Forester

Welcome to the first entry of my game development journey! I’m diving headfirst into creating my first game, currently titled Forester (working title). This project officially started on October 29, 2024, and since then, I’ve been grinding away at learning the basics of programming in my free time …

540 views
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