Developer Blogs

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NubDevice
November 21, 2024
Why? Because I can.

Another beginning.

Sometimes you just want to veg, not having a care in the world.
Dial up your favorite engine and click your way to bliss.  

So, what's this? Nada really…mostly just checking out Flax Engine v1.9 to see how it's going.
It was interesting when Unity tried to do that runtime pay sc…

1,203 views
MLC Studio
November 19, 2024
Create an Indie Game Budget: 10 Challenges and Solutions for Success

There’s nothing quite like the journey of building a game from the ground up, and we’re all about helping indie devs shape their ideas into something unforgettable! Working with indies isn’t just what we do; it’s our passion. We know the excitement, the late nights, and, yes, the budget challenges …

269 views
corruptedmayor
November 18, 2024
Start coding

Please recommend what to do to start coding.

769 views
Richard Ikin
November 15, 2024
Progress Update

The framework is currently undergoing some pretty large scale changes to the OpenGL side, and I'm considering adding a DirectX side to it.

Extensions

My intention for LughSharp was always to provide my own extensions for such things as:-

  • OpenGL / OpenGLFW
  • Box2D
  • FreeType
  • TiledMap support

and any others I f…

715 views
tpelham42
November 15, 2024
More About PACK

Howdy Folks!

I hope everyone is doing well and a huge thank you, as always, for your support! I wanted to provide some additional information about PACK as well as when, and how, it will become available.

More About PACK

PACK :: Post Apocalyptic Cleaning Kit is a, as the name implies, a casual video …

654 views
gamedevdigest
November 15, 2024
Game Dev Digest Issue #258 - Graphics Resources, Optimization, and more

This article was originally published on GameDevDigest.com

Welcome back for another week of game dev tips and resources. Enjoy!

Fake it til’ you make it - faking extended draw distance in mobile games - How Block City Wars developers use shaders and fog effects to fake distant objects, optimizing dra…

810 views
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Calin
November 12, 2024
Building a better RTS AI. The third map

I have two state machines. They are pretty much the same. I have two AI players. One state machine for each player. The state machines are for base building.

I have three maps. One map for AI player 1 and one map for AI player 2. 

Because the state machines are identical the base building takes …

1,193 views
SketBR
November 12, 2024
Added Secret Characters

I Added Skid and Pump in “Sheris Dungeon: PROTECT THE BALLS”

if change the value to “1” your unlock the Skid and Pump

This is Idle Animation (it is classic)

This is Walking Animation

The Skid Using pump with sword

Play Now “Sheris Dungeon: PROTECT THE BALLS” on itch.io

Support Me on ko-fi.com/sketbr

634 views
kushagra.kala
November 12, 2024
Post#16_Blockout

hello everyone!!

Foe the epic door here is the block out for my exterior enviornment

745 views
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