Reactorcore Games Blog

I'm Reactorcore and these are my game design articles. I focus on the next stage of evolution in how games could be structured to make them infinitely playable through how their foundation is set up. Its the next natural step after you've played through enough games to be fed up by how limiting their inherent content and metagame is. My articles aim to open that idea to you, so you can see how we all could better structure our games and make them truly timeless.
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14 entries
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reactorcoregames
December 23, 2024
Throwaway Games Are Band-Aid Approach
Summary:

I’m expressing my displeasure at how stagnant the games industry is due to the mentality of creating games born from a specific assumption, unable to see past its confines.

I also criticize the common structure of inherently self-limiting game project designs that result in products and serv…

626 views
reactorcoregames
December 16, 2024
Games are need satisfiers
Summary:

This article discusses what games even are, what “fun” truly is and how to see video games beyond the old outdated traditional notion of games being mere “time wasting entertainment”. 

It may open your mind to see how video games can be viewed in a completely different light to empower …

6,229 views
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