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Programming
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Guidance on creating a road network with pathfinding and navigation
Started by
KielanT
with
2
comments, last by
KielanT
1 year, 2 months ago
C++
unrealengine
Roads
General and Gameplay Programming
[C++] Is std::strings SSO even still beneficial?
Started by
Juliean
with
8
comments, last by
Juliean
1 year, 2 months ago
General and Gameplay Programming
Skeletal animation: Rotating left and right arm gives different results
Started by
snoken
with
2
comments, last by
snoken
1 year, 3 months ago
Animation
OpenGL
matrices
Math and Physics
PhysX rigidbody jitters if pushed into corners (depenetration issue)
Started by
Lewa
with
6
comments, last by
Lewa
1 year, 3 months ago
Math and Physics
Please help me debug this iterative impulse solver (infinite spinning, random movement) (Video examples and code)
Started by
BadProgrammingGuide
with
24
comments, last by
BadProgrammingGuide
1 year, 3 months ago
Math and Physics
Combining translation & rotations and per-frame rotations
Started by
snoken
with
2
comments, last by
_Silence_
1 year, 3 months ago
OpenGL
Maths
matrices
Math and Physics
How did the game Silent Hill 3 runs smoothly despite its graphic quality?
Started by
WangoMango
with
1
comment, last by
JoeJ
1 year, 3 months ago
Graphics and GPU Programming
Applying per frame translation in animation BVH
Started by
snoken
with
1
comment, last by
Alberth
1 year, 3 months ago
Animation
C++
OpenGL
Graphics and GPU Programming
Compile error
Started by
taby
with
2
comments, last by
taby
1 year, 3 months ago
huffman
codec
C++
General and Gameplay Programming
Animation issue using BVH data in OpenGL
Started by
snoken
with
6
comments, last by
snoken
1 year, 3 months ago
Animation
OpenGL
BVH
Graphics and GPU Programming
Steam Integration For GGPO
Started by
JacKAsterisK
with
2
comments, last by
JacKAsterisK
1 year, 3 months ago
GGPO
Steam
UE5
Networking and Multiplayer
OpenGL rendering animation skeleton with cylinders
Started by
snoken
with
1
comment, last by
JoeJ
1 year, 3 months ago
OpenGL
BVH
Animation
Graphics and GPU Programming
Turning stack-based IL into register-based ASM
Started by
Juliean
with
6
comments, last by
Juliean
1 year, 3 months ago
Engines and Middleware
Ways to use Sprites with a lack of or no animations?
Started by
LedMar
1 year, 3 months ago
Graphics and GPU Programming
How can a boost be triggered for the player after collecting 10 items in a second?
Started by
StandDev
with
2
comments, last by
StandDev
1 year, 3 months ago
General and Gameplay Programming
Calculating axes for separating axes theorem
Started by
jakob_tadej8
1 year, 3 months ago
Math and Physics
Normals have weird splodges when TBN is applied
Started by
snoken
with
3
comments, last by
Aressera
1 year, 3 months ago
OpenGL
TBN
normal
Graphics and GPU Programming
Building My Own “Game Engine” with Pygame and a 2D Laser Shooter Kit
Started by
KitMaster
with
10
comments, last by
GeneralJist
1 year, 3 months ago
2dgameengine
pygame
Python
Engines and Middleware
Interpolating between 3 textures in GLSL using height
Started by
snoken
with
4
comments, last by
snoken
1 year, 3 months ago
terrain
OpenGL
Interpolation
Graphics and GPU Programming
Scaling a terrain and finding meters per second to movement
Started by
snoken
with
5
comments, last by
snoken
1 year, 3 months ago
General and Gameplay Programming
GDC Frostbite "mid-dispatch flush"
Started by
smakarychev
with
4
comments, last by
smakarychev
1 year, 3 months ago
Graphics and GPU Programming
Separating axes theorem implementation only working along X and Z axis(infinitely extending colliders along the Y axis)
Started by
jakob_tadej8
with
2
comments, last by
jakob_tadej8
1 year, 3 months ago
Math and Physics
Using ECS for complex engine and game logic
Started by
yah-nosh
with
24
comments, last by
Tom Sloper
1 year, 3 months ago
General and Gameplay Programming
Can i use DX11 on C/C99?
Started by
yimx
with
1
comment, last by
frob
1 year, 3 months ago
Graphics and GPU Programming
Bullet Physics Raycast Vehicle acts weird when backing up & turning
Started by
jasonmzx
with
1
comment, last by
Aressera
1 year, 3 months ago
bulletPhysics
C++
Math and Physics
I am making a 2d mini golf game in unity, now I want to make the ball appear 3d when it moves
Started by
shashank00
with
2
comments, last by
LorenzoGatti
1 year, 3 months ago
Unity
2Dgame
minigolf
General and Gameplay Programming
Vibrating/Rotating/Bouncing object
Started by
BadProgrammingGuide
with
15
comments, last by
Aressera
1 year, 3 months ago
Math and Physics
Separating axes theorem implementation only working along Y and Z axis(infinitely extending colliders along the X axis)
Started by
jakob_tadej8
1 year, 3 months ago
Math and Physics
Groups of units and collision response
Started by
Calin
with
15
comments, last by
JoeJ
1 year, 3 months ago
Artificial Intelligence
Passing Constant Buffer Data without Struct C++ DX11
Started by
yimx
with
1
comment, last by
frob
1 year, 3 months ago
directx11
DX11
C++
Graphics and GPU Programming
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