Latest Unity Activity
This article was originally published on GameDevDigest.com
Welcome back for another week of game dev tips and resources. Enjoy!
Fake it til’ you make it - faking extended draw distance in mobile games - How Block City Wars developers use shaders and fog effects to fake distant objects, optimizing dra…
Hi everyone,
I'm hoping you can help me with a little problem I'm having. I'm using the DOTween library in my game and it seems to be causing some performance issues. I'd love to hear your ideas about what might be causing the problem. Here is a link to my post on Unity discussions forum.
Thanks
This article was originally published on GameDevDigest.com
Hey, back for another week of game dev news and tutorials. Enjoy!
Worldbuilding (Game Writing and Game Design) - Worldbuilding overview covering how to create engaging, immersive game worlds where players want to invest their time and energy.…
This article was originally published on GameDevDigest.com
Happy Halloween. Enjoy another issue of game dev stuff.
Classic 3D videogame shadow techniques - In the real world, shadows simply exist but in games they are both engineered and designed. They must run well but also look good. I find this re…
This article was originally published on GameDevDigest.com
Enjoy!
Making of Time Ghost: Using DOTS ECS for more complex environments - In September 2024, Unity’s Demo team unveiled a new real-time cinematic demo, Time Ghost. It was created with the Unity 6 engine, which includes a number of features …
We are seeking talented Unity Developers and 3D Artists to join us in building Greater Powers, a next-generation fantasy steampunk RPG for PS5, XBOX Series X, and PC.
About the Project :
Greater Powers is inspired by The Treasure Planet and set in a dynamic multiverse that players explore after death…
Struggling with it is part of where learning happens.
If you are stuck with something feel free to post about the specific lines you are struggling with, what you think they do, and what you have tried to do for understanding. Those last pieces are most critical since people in the community won't s…
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Hi,
I’m a solo developer looking for a 3D artist to lend their support to a project. Currently building a demo for a b+w first-person monster-rampage horror game.
Grey box stage is all but done, but really in need of an artist now who can help to make sure the look and atmosphere of the game is…
If you search for SoulerCoaster, you will find a multitude of names for it. It is also named Curvemesh, Splinemesh, or Swoosh.
They describe a technique to visualize magic or energetic effects.
The SoulerCoaster is a path mesh with an overlapping UV map.It is defined as two quads that are oriented …
Fanatical and Arcade Origins present the "ULTIMATE SFX & MUSIC BUNDLE" :
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Get your bundle here : https://www.fanatical.com/en/bundle/ultimate-sfx-and-music-bundle
Score your games and projects !!!
Epic, Cinematic, A…
Check the original blog post at TheGameDev.Guru: Static Batching in Unity Like You Never Saw
Reason for this blog post is simple:
Most developers think they know how static batching truly works. But that’s a lie: they don’t.
They just know the basics Unity taught them, while ignoring all the low level…
Explore more options with the Localization package and learn how to localize a dynamic text.
Linear interpolation is everywhere. Games, 3D animation, image creation tools and much more all rely heavily on interpolation, so having a thorough understanding of linear interpolation is extremely important.
This text is somewhat geared towards game developers, however it's general enough to apply…
Check the original blog post at The Gamedev Guru: Don't Let Offscreen Objects Ruin Your Performance - Unity CullingGroup API
Learn how to make your expensive scripts cost nothing while they are offscreen.
Table of Content
Unity (NYSE: U), the world’s leading platform for creating and operating interactive, real-time 3D (RT3D) content, announced today it has entered into a definitive agreement to acquire Weta Digital’s tools, pipeline, technology, and engineering talent. Ultimately, this acquisition is designed to pu…
Esenthel Engine huge update - Switch, vs Unreal/Unity, SuperRes, AO, MotionBlur, Bloom/Glow/Emissive
Esenthel Engine - http://esenthel.com/ - the Free and Open Source Game Engine
Just got a Huge Update:
#1) Nintendo Switch™ supportEsenthel Engine Nintendo Switch™ support is now complete and available to all Nintendo Authorized Developers.
Download Esenthel Engine from - https://github.com/Esenth…
Following the recent announcement of AMD FidelityFX Super Resolution (FSR), AMD is today making the source code for its powerful spatial upscaling technology broadly available to game developers via GPUOp…
Join us in our weekly live webinars to learn more about SCILL - Gamification as a Service and how to gamify your Unity application.
- The power of gamification and why you should get involved.
- What is SCILL - Gamification as a Service?
- Unity SCILL SDK - quick and easy setup.
- Showcase and tech deep dive.
- Q…