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Latest gamedev Activity

@elijahcruz0126@gmail.com , this thread has been moved to the Hobby Project Classifieds board. Recruiting is not permitted in the discussion forums. Before posting again, review our community guidelines. Good luck with your game, and welcome to gamedev.net.

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Hey there! Just sent a discord request! 
I would love to help out with the writing on this project! I have previously worked on a small indie title, called Quiet Thoughts. I also have worked on various game jams, which can be found on https://itch.io/profile/dizzyandlost. Thank you and have a g…

1,543 views
Quantum Duck
January 08, 2025 08:43 PM
Devlog #36

Hi, I'm Marcel. I've been developing a game in my spare time for quite a while now (I'd rather not count the years, yikes!). The Steam page went live in 2018, and this was the first banner image. The character's name is Quinn (though she might not have had a name back then).

 This is a second …

814 views

Hey. I'm currently working on first person horror game - Akolyta and we are looking for a programmer to help us improve the already existing engine. 

Requirements:

  • C++ Experience

  • 3D Programming Experience (DirectX 12)

  • Engine programming is a plus

Attention: This is a volunteer work. Although…

751 views
komires
December 18, 2024 06:30 PM
Matali Physics 6.8 Presents Innovative Real-Time Object Scaling

We are pleased to announce the release of Matali Physics 6.8, the next significant step on the way to the seventh major version of the environment. Matali Physics 6.8 introduces a number of improvements and fixes to Matali Physics Core, Matali Render and Matali Games modules, presents movable actio…

1,679 views
Join the Pantheon Dev Team: Be Part of Something New and Exciting!

Are you passionate about game development and mythology? We’re starting from the ground up and looking for talented individuals to join our brand-new team to create Pantheon: Mythological Class-Based Shooter!

About Pantheon

Pantheon i…

1,078 views
komires
September 24, 2024 04:43 PM
Matali Physics 6.7 Presents Fluid Surfaces With Volumes as Well as Fluid Flow Interaction

We are pleased to announce the release of Matali Physics 6.7, the next significant step on the way to the seventh major version of the environment. Matali Physics 6.7 introduces a number of improvements and fixes to Matali Physics Core, Matali Render, Matali Content and Matali Games modules, presen…

5,072 views
IndiependentGamesStudio
September 09, 2024 06:12 PM
Atomic Blastman - Devlog #2
Atomic Blastman Devlog #2 Official Website: Indiependent Games Studio

Figure 1: Atomic Blastman Main Menu

  Developing Progress - Shop and Profile

Figure 2: Atomic Blastman Profile Overview Sketch

Shop and Profile - What's new:
  • Shop backend is fully functional now, all products can be purchased…
14,382 views
IndiependentGamesStudio
September 03, 2024 05:58 PM
Atomic Blastman - Devlog #1
Atomic Blastman Devlog #1 Official Website: Indiependent Games Studio

Figure 1: Atomic Blastman Main Menu

Developing Progress - Login Menu

Figure 2: Atomic Blastman Login Menu

Login Menu - What's new:
  • Atomic Blastman is expected to be launched on Epic Games Store. That's why using Epic Online Servic…
3,412 views
gamedevdigest
August 02, 2024 02:02 PM
Game Dev Digest Issue #244 - Patterns, Procedural Content, and more

This article was originally published on GameDevDigest.com

Collected some more great game dev content for your weekend. Enjoy!

My Favorite Tools + Techniques for Procedural Gamedev - One of the unifying themes of the work is the use procedural and generative techniques in some way. Usually it's just …

5,198 views
komires
May 17, 2024 02:52 PM
Matali Physics 6.5 Supports

We are pleased to announce the release of Matali Physics 6.5, the next significant step on the way to the seventh major version of the environment. Matali Physics 6.5 introduces a number of improvements and fixes to Matali Physics Core, Matali Render, Matali Content, Matali Synth and Matali Games m…

15,975 views
komires
December 19, 2023 08:42 PM
Matali Physics 6.4 Presents an Innovative, Physics-Based Approach to Wayfinding

We are pleased to announce the release of Matali Physics 6.4, the significant step on the way to the seventh major version of the environment. Matali Physics 6.4 introduces a number of improvements and fixes to Matali Physics Core, Matali Render, Matali Content, Matali Sound and Matali Games module…

5,121 views
ArcadeOrigins
December 08, 2023 11:27 AM
Fanatical and Arcade Origins present the

Fanatical and Arcade Origins present the "ULTIMATE SFX & MUSIC BUNDLE" :

100% ROYALTY FREE | $15 | -99% OFF | 50 Music packs | 550 tracks | 24 hours of music

Get your bundle here : https://www.fanatical.com/en/bundle/ultimate-sfx-and-music-bundle

Score your games and projects !!!

Epic, Cinematic, A…

5,309 views
Learn How to use Quixel Bridge(Meagascan Contents) with Unreal Engine (Tutorial)
In this tutorial, we are going to learn how to use Megascan where you can get various materials and assets. + We support English and Korean subtitles. MARKETPLACE: Our Projects: https://www.unrealengine.com/marketplace/en-US/profile/Coreb+Games?count=20&sortBy=effectiveDate&sortDir=DESC&start=0 FOLLOW US EVERYWHERE: Facebook: https://www.facebook.com/Coreb-Games-104135205047796 Twitter: https://twitter.com/CorebGames Discord: https://discord.com/invite/7HRDUPg7Sn
7,752 views
Parallax camera mapping effect in Unity 3D
A quick look at parallax camera mapping in Unity 3D. We use a simple script as well as object parenting and an orthographic camera to create a sense of depth and movement to the environments. This gives a flat 2D level background and foreground movement based on our camera position. You can find the text for the script down below. If you find this helpful Like Sub and Share!!!
11,808 views
Parallax camera mapping effect in Unity 3D
A quick look at parallax camera mapping in Unity 3D. We use a simple script as well as object parenting and an orthographic camera to create a sense of depth and movement to the environments. This gives a flat 2D level background and foreground movement based on our camera position. You can find the text for the script down below. If you find this helpful Like Sub and Share!!!
11,038 views
Particles in Unity 3D [an overview]
A quick overview of the Unity particle system. Using particles in Unity is a fast, easy way to really cool effects for your projects! We go from top to bottom covering everything form emitters to noise variance. The Unity particle system is extremely powerful and versatile! This video acts as a great guide for beginners and a nice refresher for pros!
10,214 views
Lazy Lip-Sync In Unity and Blender
A quick look at a very lazy way to lip-sync in Unity 3D. We use Blender to bake our audio into an animation. While you are here Like Sub Share and check out my game Sweet Pea! https://store.steampowered.com/app/14...
12,625 views
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