Latest gamedev Activity
Rogi said:
You're wrong, I just wanted to help, so I used the Internet. As you can see, it turned out badly
Welcome to the Internet, @rogi Glad to see you're a human after all.
As you may have understood now, each title in a forum is a discussion about a specific topic. As Tom said, the general …
@Tracker610 man, you’ll need a chat system + lip sync. For the chat, use Unity’s UI + networking (Mirror, Photon, etc.). For the mouth animation, simplest way is to use blend shapes (if using a 3D model) or sprite swapping (for 2D).
Sync it by detecting when a player types/speaks and triggering the …
Hello! I'm interested in the concept art position! I sent a friend request on Discord
Hey. I'm currently working on first person horror game - Akolyta and we are looking for a programmer to help us improve the already existing engine.
Requirements:
C++ Experience
3D Programming Experience (DirectX 12)
Engine programming is a plus
Attention: This is a volunteer work. Although the g…

We are pleased to announce the release of Matali Physics 6.8, the next significant step on the way to the seventh major version of the environment. Matali Physics 6.8 introduces a number of improvements and fixes to Matali Physics Core, Matali Render and Matali Games modules, presents movable actio…


We are pleased to announce the release of Matali Physics 6.7, the next significant step on the way to the seventh major version of the environment. Matali Physics 6.7 introduces a number of improvements and fixes to Matali Physics Core, Matali Render, Matali Content and Matali Games modules, presen…

Figure 1: Atomic Blastman Main Menu
Developing Progress - Shop and ProfileFigure 2: Atomic Blastman Profile Overview Sketch
Shop and Profile - What's new:- Shop backend is fully functional now, all products can be purchased…

Figure 1: Atomic Blastman Main Menu
Developing Progress - Login MenuFigure 2: Atomic Blastman Login Menu
Login Menu - What's new:- Atomic Blastman is expected to be launched on Epic Games Store. That's why using Epic Online Servic…

This article was originally published on GameDevDigest.com
Collected some more great game dev content for your weekend. Enjoy!
My Favorite Tools + Techniques for Procedural Gamedev - One of the unifying themes of the work is the use procedural and generative techniques in some way. Usually it's just …

We are pleased to announce the release of Matali Physics 6.5, the next significant step on the way to the seventh major version of the environment. Matali Physics 6.5 introduces a number of improvements and fixes to Matali Physics Core, Matali Render, Matali Content, Matali Synth and Matali Games m…

We are pleased to announce the release of Matali Physics 6.4, the significant step on the way to the seventh major version of the environment. Matali Physics 6.4 introduces a number of improvements and fixes to Matali Physics Core, Matali Render, Matali Content, Matali Sound and Matali Games module…

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Epic, Cinematic, A…



![Particles in Unity 3D [an overview]](https://uploads.gamedev.net/tutorials/monthly_2021_02/medium.large.62db34c54c804b73b1377275503aa63e.Part.webp)
