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Latest api Activity

scruthut
September 28, 2024 09:45 PM

I just prefer to use 4.5 code for my glsl cause i got a book on shaders (shader cookbook( and that coveres it very welll, but I also read the red book. was a neat expeirence… to say the least.

1,200 views
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scruthut said:
Something I can grow with.

That point is the kicker. Raw sockets is great if all you need is simple connectivity. Not so great for modern features. And nothing to grow with unless you want to re-invent the wheel for everything.

ENet is probably the closest mix between simplicity and raw…

3,306 views

@taby Thank you for your reply, Taby. I am building a game where the players drive along with “self-driving” cars. However, the purpose is not to mimic the behavior of real-life self driving cars, instead, I would like to mimic the behavior of human drivers. So the AI Cars need to learn how to driv…

8,606 views

T-rex_on_point said:

But it could also happen that you're getting blocked this way if you do too many requests(DDOS).

@T-rex_on_point   You should proxy the requests with a cache and rules wrt. frequency.
Better yet, aggregate and handle everything on the server, exposing your own API entirely. Y…

6,265 views
Wangzhiqiang
August 17, 2020 08:05 AM

@fleabay Thanks, nothing could be simpler

6,679 views
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