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Latest cross-platform Activity

scruthut said:
Something I can grow with.

That point is the kicker. Raw sockets is great if all you need is simple connectivity. Not so great for modern features. And nothing to grow with unless you want to re-invent the wheel for everything.

ENet is probably the closest mix between simplicity and raw…

3,532 views
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Introducing RGFW: A lightweight Single Header Windowing framework & GLFW alternative
Introducing RGFW


RGFW is a cross-platform single-header framework that abstracts creating and managing windows. RGFW is simple to use, letting you focus on programming your game or application rather than dealing with complex low-level windowing APIs, libraries with a lot of overhead, or supporting …

2,625 views
Architecture for crossplatform (PC + mobile) UI layout, sizing and nativity

Dreadpon said:
Did anyone try to solve this already?

People have had good solutions for several decades now. The problem isn't new.

Dreadpon said:
Surely there aren't 2 separate UI systems that are hardcoded into each edition of the game?

Two? No, that number is far too low. Often the ratios are 4:3, 3:…

3,878 views
Looking for testers for a new terrain mesh generation tool!

Currently searching for beta testers for #TileMesh!

What is it?
A tool for Windows, OSX and Linux to help indie devs and modelers create large-size, scale terrain objects for their games using simple CSV (ie from Tiled) or indexed PNG files - UV mapped to a tilemap image of your choosing.

Full version…

3,970 views
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