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Latest GraphicsProgramming Activity

dpadam450 said:
Long ago when speeds were slower, you wanted to lessen every single draw/setup call for a GPU. The biggest optimization in rendering is making sure to use instanced rendering.

I would say this statement itself is already outdated. (not so much for DX 11 maybe)
The bigger optimization i…

1,624 views
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You probably won't get “anything better than a spline base approach". I put that in quotes because there is going to be tradeoffs in any approach you take. A snake general shape when bending can be approximated closely with splines( piece-wise or complete). You can optimize one more level by approx…

4,601 views

Resolved this, there is an issue with the latest version of assimp causing this, reverted to assimp 5.0 and its working as expected now

4,552 views

Hello, I'm game developer from korea.

I wanna introduce my in-house game engine.

I just wanna share my works with peoples and talks about it....

Please talks your opinion freely! I want advice of experienced people.

I have been making in-house game engine for a year.

I'm trying make game engine easy to …

5,132 views
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