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You probably won't get “anything better than a spline base approach". I put that in quotes because there is going to be tradeoffs in any approach you take. A snake general shape when bending can be approximated closely with splines( piece-wise or complete). You can optimize one more level by approx…
Resolved this, there is an issue with the latest version of assimp causing this, reverted to assimp 5.0 and its working as expected now
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Hello, I'm game developer from korea.
I wanna introduce my in-house game engine.
I just wanna share my works with peoples and talks about it....
Please talks your opinion freely! I want advice of experienced people.
I have been making in-house game engine for a year.
I'm trying make game engine easy to …
If you want to read up of what is actually used in games you might check out ShaderX, GPU Pro and GPU Zen series. Those are books written by game developers on techniques that are used in games.