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Programming
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Stencil stipple
Started by
Josh Klint
with
5
comments, last by
JoeJ
2 years, 7 months ago
Graphics and GPU Programming
How do I create a terrain editor with OpenGL?
Started by
yaboiryan
with
12
comments, last by
Valakor
2 years, 7 months ago
Graphics and GPU Programming
Improbable's M2 engine crowd demo
Started by
Nagle
with
2
comments, last by
Nagle
2 years, 7 months ago
loadtest
MMO
metaverse
Engines and Middleware
Encoding a pixel data array to reduce the size of array saved to a file
Started by
Ninja Boss Fight
with
2
comments, last by
LorenzoGatti
2 years, 8 months ago
General and Gameplay Programming
Space game need help with Lighting
Started by
MARS_999
with
5
comments, last by
MARS_999
2 years, 8 months ago
General and Gameplay Programming
Strugling to get webgl 2 game to initialize on IPhone.
Started by
Wilhelm van Huyssteen
2 years, 8 months ago
Graphics and GPU Programming
Mesh Shaders and Lod
Started by
Josh Klint
with
1
comment, last by
JoeJ
2 years, 8 months ago
Graphics and GPU Programming
[Mixing QT3D and QOpenGL]
Started by
ogldev1
2 years, 8 months ago
General and Gameplay Programming
How to convert ASSIMP mesh to physx convex mesh
Started by
KielanT
with
6
comments, last by
KielanT
2 years, 8 months ago
physx4
assimp
C++
Math and Physics
Layered clothing systems
Started by
Nagle
with
2
comments, last by
JoeJ
2 years, 8 months ago
clothing
layers
General and Gameplay Programming
Multi-line dialog box in pygame ?
Started by
Furkan125
with
8
comments, last by
Furkan125
2 years, 8 months ago
pygame
Python
gamedev
General and Gameplay Programming
Attach system design
Started by
Rewaz
with
3
comments, last by
fleabay
2 years, 8 months ago
General and Gameplay Programming
glDrawElements slowing down with increasing index value
Started by
GlummixX
with
14
comments, last by
GlummixX
2 years, 8 months ago
OpenGL
Python
Graphics and GPU Programming
I Have A Turn Based [Map & Menu] Social Simulation Strategy Game With Lots Of "Characters" And I Wonder Whether My Multi-Threading Strategy Is Feasible
Started by
AoS
with
3
comments, last by
LorenzoGatti
2 years, 8 months ago
C++
AI
TurnBasedStrategy
Artificial Intelligence
Is branching logic in shaders really still a problem?
Started by
Josh Klint
with
10
comments, last by
MJP
2 years, 8 months ago
Graphics and GPU Programming
D3D11 timestamp query as a fence
Started by
pcmaster
2 years, 8 months ago
d3d11
Graphics and GPU Programming
Choose video game resolutions for graphics settings (ie. provide choices for the user) ?
Started by
alexpanter
with
1
comment, last by
NightCreature83
2 years, 8 months ago
resolutions
aspectratio
Framebuffer
Graphics and GPU Programming
How to make spaceship move to direction without instantly turning and facing direction?
Started by
GoldSpark
with
3
comments, last by
GoldSpark
2 years, 8 months ago
freelancer
Turning
spaceship
Math and Physics
ECS - Transform and Mesh component link
Started by
Rewaz
with
9
comments, last by
All8Up
2 years, 8 months ago
General and Gameplay Programming
Accurate blending for detail normal maps?
Started by
Josh Klint
with
2
comments, last by
JoeJ
2 years, 8 months ago
Graphics and GPU Programming
what is the advantage of using threadpool to handle connection in server?
Started by
cebugdev2
with
1
comment, last by
hplus0603
2 years, 8 months ago
Networking and Multiplayer
DX12: best technique to skip culled mesh parts when rendering bindles
Started by
evelyn4you
2 years, 8 months ago
DX11
DX12
Graphics and GPU Programming
How to use Orthographic camera in MonoGame?
Started by
GoldSpark
2 years, 8 months ago
Monogame
C#
Orthographic
Engines and Middleware
Map creation : need advise about a mistake
Started by
BloodAlibi
with
10
comments, last by
dpadam450
2 years, 8 months ago
Unity
3D
map
General and Gameplay Programming
Client-Server OpenGL Rendering Environment
Started by
jt.tarigan
2 years, 8 months ago
OpenGL
CloudGaming
ClientServerRendering
Graphics and GPU Programming
What means "unit of impulse" as in "work out the change in velocity of the contact point on each object per unit of impulse"?
Started by
icy00
with
2
comments, last by
icy00
2 years, 8 months ago
gamedev
Physics
impulses
Math and Physics
C++ template parameter pack expansion
Started by
who_say_pawno
with
3
comments, last by
Juliean
2 years, 8 months ago
C++
programming
General and Gameplay Programming
Help fixing jittering in my character collision
Started by
ruben67
with
17
comments, last by
ruben67
2 years, 8 months ago
collision
charactercollision
jittering
Math and Physics
Hosting OpenGL C++ Window in C# WPF
Started by
distinct_cabinet
with
1
comment, last by
Programmer71
2 years, 8 months ago
Graphics and GPU Programming
Warp Divergence and [flatten] attribute
Started by
__MONTE2020
with
3
comments, last by
__MONTE2020
2 years, 8 months ago
HLSL
CUDA
Graphics and GPU Programming
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