All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
25
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Forums
Programming
Prev
25
26
27
28
29
30
31
(current)
32
33
34
35
36
Next
Advertisement
Memory Managment Box2D
Started by
LeftyGuitar
with
3
comments, last by
Alberth
2 years, 5 months ago
SFML
programming
Physics
Math and Physics
2d capsule collision manifold
Started by
clivi
2 years, 5 months ago
Math and Physics
Vulkan high execution time. sync issue or limited gpu bandwidth?
Started by
Lewa
with
3
comments, last by
jgkling
2 years, 5 months ago
Graphics and GPU Programming
Animation - How to handle jumping forward?
Started by
CarlML
with
4
comments, last by
CarlML
2 years, 6 months ago
General and Gameplay Programming
Physx Vehicle Model
Started by
KielanT
with
5
comments, last by
JoeJ
2 years, 6 months ago
physx4
Math and Physics
Shader on terrain problem
Started by
dRUGO
with
4
comments, last by
Aerodactyl55
2 years, 6 months ago
directx9
Graphics and GPU Programming
How to calculate tire patch point velocity?
Started by
YousefMahmood
with
4
comments, last by
YousefMahmood
2 years, 6 months ago
Math and Physics
Ball Does not Fall (Raylib & Chipmunk Physics)
Started by
LeftyGuitar
with
6
comments, last by
voidptr_t
2 years, 6 months ago
Raylib
Physics
Chipmunk
Math and Physics
Godot: lock rigid body in place while reading gravity
Started by
Cinghialotto
with
5
comments, last by
Cinghialotto
2 years, 6 months ago
Godot
rigidbody
Engines and Middleware
How to optimize octree loading time in JavaScript?
Started by
Awtsmoos
with
13
comments, last by
JoeJ
2 years, 6 months ago
octree
Javascript
ThreeJS
Math and Physics
VS 2022 breaks on any floating point issues even exceptions are off
Started by
JoeJ
with
1
comment, last by
JoeJ
2 years, 6 months ago
General and Gameplay Programming
Is there any ML algorithm for image to mesh of a person I can use?
Started by
Zurtan
2 years, 6 months ago
General and Gameplay Programming
gLTF 2.0 does not have subsurface scattering. Why?
Started by
Nagle
with
1
comment, last by
Tom Sloper
2 years, 6 months ago
Graphics and GPU Programming
Defining Convex Regions in Voxel environment
Started by
Neoptolemus
with
1
comment, last by
JoeJ
2 years, 6 months ago
Math and Physics
3D Render
Started by
codefreak2022
with
8
comments, last by
codefreak2022
2 years, 6 months ago
Graphics and GPU Programming
Best Tilemap system? C++
Started by
LedMar
with
3
comments, last by
Alberth
2 years, 6 months ago
C++
General and Gameplay Programming
rotating around an object, computing for axis rotation vector
Started by
cebugdev2
with
3
comments, last by
JoeJ
2 years, 6 months ago
Math and Physics
Unreal Engine 5 -- fractal generator and viewer
Started by
taby
2 years, 6 months ago
unreal;c++
Graphics and GPU Programming
Bezier curve control point
Started by
heh65532
with
36
comments, last by
JoeJ
2 years, 6 months ago
Math and Physics
How to adjust a projection matrix to product the same size render, but on a smaller texture?
Started by
ArtPixel
with
1
comment, last by
Aerodactyl55
2 years, 6 months ago
OpenGL
projection
matrix
Graphics and GPU Programming
DirectX9 Can only scale up and now down when drawing vertexes :(
Started by
sodaboy581
with
14
comments, last by
JoeJ
2 years, 6 months ago
directx9
Graphics and GPU Programming
Alternative way to SwapChain->Present to draw a frame on DX11
Started by
mmarcoluca
2 years, 6 months ago
Graphics and GPU Programming
Object snapping : Rotation matrix issue
Started by
jbexx
with
3
comments, last by
JoeJ
2 years, 6 months ago
Rotation
rotationmatrix
Math and Physics
[DirectX8] Trasparency/opacity problem
Started by
dRUGO
with
3
comments, last by
Geri
2 years, 6 months ago
DirectX8
Graphics and GPU Programming
Hook DX11 on a game
Started by
mmarcoluca
with
2
comments, last by
mmarcoluca
2 years, 6 months ago
Graphics and GPU Programming
Fixing confusing C++ shared pointer errors
Started by
Josh Klint
with
20
comments, last by
Gnollrunner
2 years, 6 months ago
C++
General and Gameplay Programming
Draw a rectangle with DX11
Started by
mmarcoluca
with
13
comments, last by
Aerodactyl55
2 years, 6 months ago
Graphics and GPU Programming
How to create ID2D1Factory from IDXGIFactory1?
Started by
Key_C0de
with
2
comments, last by
Key_C0de
2 years, 6 months ago
3D
2D
id2dfactory
Graphics and GPU Programming
Vehicle physics pacejka lateral velocity
Started by
Lewa
with
21
comments, last by
YousefMahmood
2 years, 6 months ago
Math and Physics
Two state machines might affect how a function is handled. Techniques to handle this situation?
Started by
aljav
with
3
comments, last by
aljav
2 years, 6 months ago
Unreal
Blueprints
General and Gameplay Programming
Prev
25
26
27
28
29
30
31
(current)
32
33
34
35
36
Next
Advertisement
Browse the Forums
New to GameDev?
For Beginners
Audio
Music and Sound FX
Business
Games Business and Law
Games Career Development
Production and Management
Game Design
Game Design and Theory
Writing for Games
Programming
Artificial Intelligence
Engines and Middleware
General and Gameplay Programming
Graphics and GPU Programming
Math and Physics
Networking and Multiplayer
Visual Arts
2D and 3D Art
Art Critique and Feedback
Community
GameDev Challenges
GDNet Comments, Suggestions, and Ideas
GDNet Lounge
Hobby Project Classifieds
Indie Showcase
Your Announcements
Affiliates
AngelCode
NeHe Productions
Advertisement
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top