Latest 2D Activity
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The Orx community is pleased to announce the 1.15 release.
There are quite a few changes in this release.
Here are some highlights:
- A new resource type,
mem
, has been added for in-memory/embedded resources. The embedded default font and orx logo are leveraging it, while ultimately reducing the size of…
Hi
I am a hobbyist working in Unity Game Engine and right now i am working on re-imagining the classic Pong game and modernize it to 2024 standards
i have so far put down the basics of the game such as a title screen without graphics menu system and the classic pong game itself
and everyth…
oscarfabianleites@gmail.com said:
I like this project! Congrats!👏
Thanks! Now I'm making a forge, in which you can improve equipment and make stakes and projectiles for catapults
I like it 🙂 good work!
I Made story intro (This post contain with music and without music versions)
Play Now: http://kittycreampuff.itch.io/eds
Full Post: https://x.com/sketBR/status/1809873643125838201
I have done a lot of work on Blast Castle in the past weeks/months and holding back writing another blog, so here I am! I don't want to bore anyone, so I'll get right to the changes!
The dictionaryOne of the things I always wanted to have was a way to keep track of discoveries. This object opens up…
NeoAxis releases a new version NeoAxis Engine, a versatile real-time platform for making 3D, 2D games and apps.
This release includes a large number of changes in all components of the engine. Improved graphics, physics, sound, network support, resource and object management.
Updated …Hello! I have finally finished the start of the shop, there are still things I wish to add, but right now I'm happy with it. I found a way to make items that will appear in the shop super easy to add. All I need to do is add a sprite to the sprite sheet of items, fill out the info in the item dicti…
Today I worked on adding randomization to the shop aka the Fether Outlet. I made a couple of upgrades/attachments that appear at random, but in the future, there will be a lot more. there is still a lot of kinks to work out, but overall, I'm happy with it. Also, you can't actually buy things yet bu…
The Orx community is pleased to announce the 1.14 release. This marks the 14th yearly major release since 1.0 in 2009.
There are quite a few changes in this release. Here are some highlights:
Bundle
, a new extension that can automatically discover and pack all your game resources, either inside…
NeoAxis company releases a new version of NeoAxis Engine, a versatile real-time platform for making 3D, 2D games and apps.
The release includes significant licensing changes, graphics improvements, a new physics engine, multiplayer support and many new add-ons. Now available for free a road construc…
The Orx community is pleased to announce the 1.13 release. This marks the 13th yearly major release since 1.0 in 2009. There are a substantial amount of changes in this release. Some highlights include:
- 70+ updates or new features
- Added a new SoundSystem plugin based on MiniAudio: All platforms now s…
In this article series, I will talk about how and why we decided to create our own solution for import of Flash animation to Unity, and about optimization techniques and internal workings of the plug-in. I also have lots of other fascinating stuff to tell about: internals of the SWF format, s…
There is a video version of this tutorial available here which compliments the article version:
https://www.youtube.com/watch?v=qRuVgGOL3fI
Welcome to the 2D UFO game guide using the Orx Portable Game Engine.
(Updated for 2021 and to support version 1.12 of Orx)
My aim for thi…