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Programming
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Render Thread and Update Thread with D3D11 DXGI
Started by
peter25
2 years, 3 months ago
GraphicsandGPUProgramming
programming
DXGI
Graphics and GPU Programming
Game rot... from a windows update? idk. OpenAL suddenly very slow. Tons of IO operations.
Started by
enigma_dev
with
1
comment, last by
JoeJ
2 years, 3 months ago
openal
openalsoft
General and Gameplay Programming
OpenGL 4 hidden line removal
Started by
taby
with
9
comments, last by
JoeJ
2 years, 3 months ago
OpenGL
C++
hiddenlineremoval
Graphics and GPU Programming
Balancing C++ and Blueprints
Started by
trollinahat
with
13
comments, last by
Juliean
2 years, 3 months ago
unrealengine
Blueprints
C++
General and Gameplay Programming
Insight on Engine Programmer
Started by
Traininsayian67
with
4
comments, last by
Vilem Otte
2 years, 3 months ago
Engines and Middleware
OpenGL 4 reflections
Started by
taby
with
110
comments, last by
taby
2 years, 3 months ago
C++
OpenGL
reflections
Graphics and GPU Programming
OpenGL 4 clipping
Started by
taby
2 years, 3 months ago
OpenGL
C++
Clipping
Graphics and GPU Programming
Skeletal Animation in C++
Started by
beedge19
with
4
comments, last by
8Observer8
2 years, 4 months ago
C++
OpenGL
Graphics and GPU Programming
Accurate tick rate for game servers without locking a thread
Started by
CDRZiltoid
with
4
comments, last by
alvaro
2 years, 4 months ago
Networking and Multiplayer
Issue with packed uints in shader on Intel HD-Chips
Started by
Juliean
with
21
comments, last by
DukeThrust
2 years, 4 months ago
Graphics and GPU Programming
[Win64] Accessing register in custom exception-handler
Started by
Juliean
with
1
comment, last by
Juliean
2 years, 4 months ago
General and Gameplay Programming
How to render the scene to a texture (for the purposes of doing a Post Process shader Pass)?
Started by
Key_C0de
with
2
comments, last by
Key_C0de
2 years, 4 months ago
offscreen
render
to
Graphics and GPU Programming
Build a 3D version of the Game of Goose
Started by
lewisk
with
2
comments, last by
lewisk
2 years, 4 months ago
Engines and Middleware
Need a hand with some basic coding ideas for my project (RPG, RTS, Ability System)
Started by
LorenGDP
with
6
comments, last by
LorenGDP
2 years, 4 months ago
skills
magic
Multipleusecase
General and Gameplay Programming
Matrix question - Vertex position in screen space.
Started by
DividedByZero
with
4
comments, last by
DividedByZero
2 years, 4 months ago
Math and Physics
Value of gl_FragDepth in vertex shader
Started by
ArtPixel
with
1
comment, last by
MJP
2 years, 4 months ago
GLSL
depth
Graphics and GPU Programming
SDL green flickering mess on nvidia Geforce GTX
Started by
taby
with
29
comments, last by
Geri
2 years, 4 months ago
C++
SDL
RGBA?
Graphics and GPU Programming
OpenGL 4 multiple shadow maps
Started by
taby
with
26
comments, last by
taby
2 years, 4 months ago
OpenGL
C++
shadowmap
Graphics and GPU Programming
Best foundations for a simple 3D construction game?
Started by
Phosphenes
with
14
comments, last by
Programmer71
2 years, 4 months ago
3D
space
simulation
Engines and Middleware
Voxels saved to MagicaVoxel .vox format
Started by
taby
with
18
comments, last by
taby
2 years, 4 months ago
C++
magicavoxel
Graphics and GPU Programming
Accurate position Predict based on previous frames positions (probably control theory)
Started by
AliAbdulKareem
with
3
comments, last by
JoeJ
2 years, 4 months ago
math
control
Physics
Math and Physics
tangent and bitangent vertex attributes
Started by
convert
with
1
comment, last by
Aressera
2 years, 4 months ago
Graphics and GPU Programming
Simple Stupid Funnel algorithm problem
Started by
fatcatdev
with
4
comments, last by
JoeJ
2 years, 4 months ago
Pathfinding
navmesh
Astar
Artificial Intelligence
Using second UV map in OpenGL
Started by
convert
with
6
comments, last by
frob
2 years, 4 months ago
Graphics and GPU Programming
visualizing wheel rotation using torque on force based car system
Started by
IdleBrick
2 years, 4 months ago
vehicle
vehiclephysics
Math and Physics
Encoded compute shader size doesn't match specified size
Started by
VigneshMohan
with
1
comment, last by
VigneshMohan
2 years, 4 months ago
d3d12
DXCCompiler
ShaderCompiler
Graphics and GPU Programming
sdl2
Started by
tkialwan
with
3
comments, last by
nsmadsen
2 years, 4 months ago
General and Gameplay Programming
OpenGL 4 FBO
Started by
taby
with
19
comments, last by
taby
2 years, 4 months ago
OpenGL
C++
Graphics and GPU Programming
OpenGL 4 depth of field
Started by
taby
with
5
comments, last by
JoeJ
2 years, 4 months ago
OpenGL
C++
depthoffield
Graphics and GPU Programming
Variance shadow maps light leaks
Started by
Josh Klint
with
4
comments, last by
JoeJ
2 years, 4 months ago
Graphics and GPU Programming
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