Latest physx4 Activity
![Physx Vehicle Model](https://uploads.gamedev.net/forums/monthly_2022_07/medium.b29ce742b9f84205a066eac1136f7413.CollisionMeshOne.webp)
Beside the things mentioned, the model of the wheels looks bad too. The tessellation seems twisted, causing triangles where planar quads could be used. Is this a convex hull of a mesh, or a proper round primitive shape and just the visualization is bad?
I ask because a round primitive should be chea…
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