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Latest clothing Activity

Nagle said:
The general idea seems to be to use Clo or Marvelous Designer to make clothes, and then run that through tools to get them into a game.

I think the problem would become easier to solve if we develop authoring (create) and runtime software (dress up).
If i was an engine maker like Epic, thi…

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Cage mesh deformers, or how Roblox now does clothing

Nagle said:
If the projected point is “close to” another point on the surface, the nearby point can be used. “Close to” is relative to the distance between the surfaces. A loose suit coat will need fewer extra points than a wetsuit.

It also depends on the weights - if they are ‘close / linear' as wel…

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