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[Rotating a cube using quaternion with respect to a fixed frame]
Started by
ogldev1
with
2
comments, last by
ogldev1
2 years, 8 months ago
For Beginners
Is Your Favourite View First Person Or Third person?
Started by
CyberWarApocalypse
2 years, 8 months ago
zombie
videogame
Action
Indie Showcase
Accessing "SCREEN" texture in Fragment Shader, for cool effects
Started by
james_lohr
with
4
comments, last by
Thaumaturge
2 years, 8 months ago
OpenGL
Shaders
fragmentshader
Graphics and GPU Programming
Sudoku app
Started by
DanChen
with
4
comments, last by
eresid
2 years, 8 months ago
#sudoku
#GameDev
Your Announcements
rotate a sprite using trigonometry
Started by
pbivens67
with
1
comment, last by
Tom Sloper
2 years, 8 months ago
C++
OpenGL
For Beginners
Agile Project Manager and Writer looking to join hobby project
Started by
AThomson
2 years, 8 months ago
writer
Agile
Management
Hobby Project Classifieds
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How to transform a quaternion from world to local space?
Started by
Genesis111
with
1
comment, last by
JoeJ
2 years, 8 months ago
math
beginner
For Beginners
Graphic Designer looking for a hobby project to join !
Started by
Ctrl
with
3
comments, last by
neobis001
2 years, 8 months ago
2D
ui
hud
Hobby Project Classifieds
How to develop/test shaders for lower precision? (e.g. Wear OS)
Started by
james_lohr
with
4
comments, last by
james_lohr
2 years, 8 months ago
Shader
GLSL
glsles
Graphics and GPU Programming
[Win64] Custom exception handling implementation - resuming from specific address
Started by
Juliean
with
1
comment, last by
Juliean
2 years, 8 months ago
General and Gameplay Programming
Debugging GLFW application with GLFW_CURSOR_DISABLED
Started by
thamas_bacsi
with
16
comments, last by
thamas_bacsi
2 years, 8 months ago
glfw
C++
linux
General and Gameplay Programming
Making soft, blobby lights
Started by
Thaumaturge
with
4
comments, last by
Thaumaturge
2 years, 8 months ago
metaball
light
lighting
Math and Physics
Looking for a market engine
Started by
ClaudeVernier
with
2
comments, last by
ClaudeVernier
2 years, 8 months ago
Engines and Middleware
How to cut a texture created with DirectX9?
Started by
eduard_ionut
2 years, 8 months ago
directx
directx9
dx9
Graphics and GPU Programming
Where do you start when creating a game?
Started by
YanRy
with
18
comments, last by
Geri
2 years, 8 months ago
WritingforGames
writing
Character
Writing for Games
Can you help me find some games for my research?
Started by
yazzy
with
1
comment, last by
JoeJ
2 years, 8 months ago
GDNet Lounge
Where to clear my BezierCurve vector?
Started by
distinct_cabinet
with
1
comment, last by
JoeJ
2 years, 8 months ago
Graphics and GPU Programming
Empty script is considered as invalid
Started by
foobar42
with
5
comments, last by
foobar42
2 years, 8 months ago
AngelCode
Ultimate Fishing Simulator 2 - PLAYTESTS out now!
Started by
ULTGames
2 years, 8 months ago
gaming
Fishing
simulator
Indie Showcase
С++ vs AS type detection
Started by
1vanK
with
6
comments, last by
1vanK
2 years, 8 months ago
AngelCode
(REV-SHARE) 3D Animator For Science Fiction Action-Adventure
Started by
Rio Dakota Lloyd
2 years, 8 months ago
CharacterAnimator
3DAnimator
animator
Hobby Project Classifieds
An experiment in very high performance blending: Pulse Width Modulative Blending
Started by
curved_
with
10
comments, last by
curved_
2 years, 8 months ago
Graphics and GPU Programming
Why is OpenGL drawing a straight line between my bezier paths?
Started by
distinct_cabinet
with
9
comments, last by
Ultraporing
2 years, 8 months ago
Graphics and GPU Programming
Best way to validate algorithms?
Started by
Genesis111
with
5
comments, last by
JoeJ
2 years, 8 months ago
math
algorithms
programming
For Beginners
Looking for 3D Graphics Programmers (C++ Game Engine Development)
Started by
haloman30
2 years, 8 months ago
3D
Graphics
BGFX
Hobby Project Classifieds
[ The axes of the coordinate system seems to interfere with the backrground of the scene]
Started by
ogldev1
with
3
comments, last by
Thaumaturge
2 years, 8 months ago
For Beginners
Debugger and var in scope
Started by
Alexander Orefkov
with
15
comments, last by
Alexander Orefkov
2 years, 8 months ago
AngelCode
Adaptive exposure with average log-luminance, using Pattanaik's technique
Started by
alexpanter
2 years, 8 months ago
adaptive-exposure
log-luminance
compute-shader
Graphics and GPU Programming
The Dawning Clocks of Time
Started by
patternjake
2 years, 8 months ago
Your Announcements
[Survey] Common game economy design errors
Started by
felix.speagel
with
2
comments, last by
frob
2 years, 8 months ago
GDNet Lounge
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