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Raz_Radical said:
Disclaimer: I'm writing this post for a school assignment
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A prototype is like a sketch of a project.
(Originally published by me on my LinkedIn. Thanks to teammate and friend Connor Barthelmie for helping me with some of the tips and proofreading this article.)
I recently took part in the Unreal Engine 4 Spring Jam 2018. This involved a lot of firsts for me - first time leading a game jam team, f…
Your graphical problem isn't obvious: the screenshot shows a perfect, properly antialiased, 35° wall.
There is only an unfortunate choice of floor texture (in real houses, tiles are aligned with walls) that can be corrected with mere asset adjustments (skew the current image 35°, wrap around t…
Hello, I’m on track to finish my degree in game development this autumn and am focusing on projects to fill out a portfolio. My goal is to work for a small-ish indie studio, or find some level of success as a solo indie developer or part of a two person team (everybody has already told me that’s im…