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Latest Management Activity

RetroactiveFort
February 08, 2024 11:34 PM
How to handle Fake/Bad offers as a Developer
Introduction

I have developed and published games for a few years now and as a developer and publisher I get bullshit in my inbox all the time. From scammers to terrible offers and publishers that don't seem to understand who they are trying to advertise to. In this blog I will list a bunch of vario…

79,448 views
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Manager style games, especially ones with the amount of things to do that you've listed here, tend to work better when they move at the players place. At the very least when out of games have to player able to move at their own pace. Assuming there aren't too many random events then something that …

6,762 views

Hi

My name is Andrew, I am a Professional Scrum Master and Project Manager in the IT and software development industry. Using agile techniques, I have successfully delivered software, hardware, infrastructure, and cyber security projects.

I am also a skilled writer having written 4 manuscripts in the…

4,012 views

I've done something similar for code that compiles to WASM and runs in a browser. For very small things (Tank Wars, Space Invaders, etc) it works fine!

I would avoid having the caller do the indirect, though. If you need a texture, and there is a texture ID for each semantic texture in your game, ju…

6,934 views
dozd
April 24, 2021 06:52 PM
Rail Route: The Train Dispatcher Simulator Game is arriving at Early Access on June 23

-Please ensure you have a valid Wishlist ticket to travel.

Prague, April 19, 2021 - Bitrich.info is proud to announce that Rail Route, the train dispatcher simulator game, is expected to be released in Early Access on June 23rd. Rail Route has a new demo available on Steam and Itch.io sinc…

7,871 views

Congrats to those who're able to complete the challenge. I've decided to drop out. With my current time schedule I cannot code all the game logic in time. Everything is pretty much working aside from the AI part, timer, day counter, and new arrivals, and layer updates for water and power. The bulk …

28,705 views
MikeDiz
November 07, 2019 12:17 PM

For the past few years, the team at Crowdsourcer.io have been working hard on a platform that allows people to build games together without raising finance or going it alone. And today is a special day for us because we are announcing the launch of Crowdsourcer.io v1.0!

 

Crowdsourcer.io…

2,742 views
Unlock Audio
September 26, 2019 09:32 AM
Bad People are Trying to Be Good

No one's actually trying to be the "bad guy"

 

Sometimes in the games industry, we're confronted with people and situations that make us immediately fume. We can't possibly imagine how someone could think in a certain way. Don't they have common sense? Are they that unaware? That selfish…

4,669 views
AdoreGames
June 05, 2019 09:58 PM
This is how we screwed up a game release & wasted 2 years of its unreleased life

Hi fellas,

We’d like to share the story of a game anticipated to become somewhat a hit, but a series of ill-favored circumstances we’re gonna show below ruined all our expectations. 1.5 programmers and 1 lead game designer had worked on the project, plus 1-2 artists had been engaged in the d…

5,920 views
KrisWolfe
April 09, 2019 12:19 AM
Economy milestone

So just a few minutes ago, I got my economy sim up and running. I really love C#. It allows me to do a lot of things I couldn't do in programming languages, or at least so cleanly.

I finished the code a week ago, but it was extremely rigid. For instance, I had farms able to produce goods, th…

2,716 views
Alicia Cos
June 05, 2018 02:20 PM
Free Tickets for Business of Indie Games Virtual Seminar

Free tickets are available to The Business of Indie Games Virtual Summit happening next month from July 24-27, 2018. There will be 30+ well respected indie devs, producers, and industry veterans speaking about strategy, finance, and marketing of indie games.

You can easily sign up on the web…

4,152 views
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