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Latest compute-shader Activity

giuseppe7 said:
I dispatch a Compute Shader for each instance of my model. So for example, I have 30 instancies, I dispatch a Compute Shader 30 times.

It's no mistake, but i think your approach is very inefficient.
It looks you launch only one workgroup, then wait until it is done, then launch the nex…

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Hi, I have implemented adaptive camera exposure, but it doesn't seem to be working correctly. My strategy is this:

  • write everything to HDR color buffer
  • downsample the HDR color buffer progressively to 16x9 with bi-linear filtering, where first downsample converts to log-luminance
  • dispatch compute sha…
  • 4,033 views
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