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Questions about VG composing.
Started by
Lj_funky
with
3
comments, last by
nsmadsen
2 years, 7 months ago
Music and Sound FX
Network design and Architecture: Syncing objects in the game
Started by
cebugdev2
with
1
comment, last by
hplus0603
2 years, 7 months ago
socket
UDP
Networking and Multiplayer
C# Programmers (Unity) & Lighting Specialist ( Unity ) Wanted
Started by
Project Armada
2 years, 7 months ago
Hobby Project Classifieds
Boolean Mesh Function Library
Started by
dpadam450
with
3
comments, last by
dpadam450
2 years, 7 months ago
General and Gameplay Programming
First teaser for Ouroboros Vandaleria, a 16 bit action adventure game
Started by
Martianman
2 years, 8 months ago
Indie Showcase
Run animation from Unity Asset store pack not playing correctly for custom model
Started by
lougv22
with
2
comments, last by
Thaumaturge
2 years, 8 months ago
Unity
Animation
General and Gameplay Programming
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A DirectX10 game engine source code
Started by
SadeghTaghavi
2 years, 8 months ago
Engines and Middleware
C/C++ headers for GL_OVR_multiview (OpenGL Over VR question)
Started by
TooOld2rock-nRoll
2 years, 8 months ago
OpenGL
virtualreality
Graphics and GPU Programming
Replace background color by area and by color with directdraw API
Started by
mmarcoluca
2 years, 8 months ago
directdraw
Graphics and GPU Programming
What are important elements to understand for level design?
Started by
c_williams
with
4
comments, last by
josephpeterschar@gmail.com
2 years, 8 months ago
Game Design and Theory
Problem getting iterator of container holding struct
Started by
methinks
with
6
comments, last by
Juliean
2 years, 8 months ago
C++
containers
Templates
General and Gameplay Programming
is it reallistic to make a game with free assets
Started by
ferran
with
11
comments, last by
a light breeze
2 years, 8 months ago
For Beginners
adjust local nodes in animation?
Started by
komura
2 years, 8 months ago
General and Gameplay Programming
Issue with adding Antialiasing in Direct3D9
Started by
Angels
with
6
comments, last by
Angels
2 years, 8 months ago
Graphics and GPU Programming
Antialiasing in Direct3D9
Started by
Angels
2 years, 8 months ago
Direct3D9
antialiasing
Graphics and GPU Programming
What kinds of strategies are there for layer-based rendering in pure Java
Started by
Ninja Boss Fight
with
10
comments, last by
JoeJ
2 years, 8 months ago
General and Gameplay Programming
Is time dilation the best way to deal with ping fluctuations?
Started by
primarybastard
with
2
comments, last by
hplus0603
2 years, 8 months ago
Networking and Multiplayer
Perspective occlusion in top down 3D games
Started by
ldkuba
with
1
comment, last by
Vilem Otte
2 years, 8 months ago
perspective
camera
Top-Down
Game Design and Theory
Bindless textures warp access
Started by
tomas.drinovsky
with
2
comments, last by
tomas.drinovsky
2 years, 8 months ago
Bindless
directx12
Graphics and GPU Programming
How to handle Quadtree cracks in WebGL / Threejs?
Started by
myers.m007@gmail.com
with
2
comments, last by
myers.m007@gmail.com
2 years, 8 months ago
WebGL
Quadtree
ThreeJS
Graphics and GPU Programming
How to create a smooth zoom for 2D games from scratch? (SFML)
Started by
YesBox
with
10
comments, last by
YesBox
2 years, 8 months ago
Graphics
2D
SFML
Graphics and GPU Programming
Physics simulation with a variable delta T
Started by
felix.speagel
with
7
comments, last by
All8Up
2 years, 8 months ago
Math and Physics
[C++] Replacing the applications call-stack
Started by
Juliean
with
2
comments, last by
Juliean
2 years, 8 months ago
General and Gameplay Programming
How to make mesh edges to be "worn out"?
Started by
alikim
with
5
comments, last by
AlphaSilverback
2 years, 8 months ago
Graphics and GPU Programming
Forward Only: open source RTS on Python
Started by
IlyaFaer
with
5
comments, last by
IlyaFaer
2 years, 8 months ago
Python
panda3d
OpenSource
Indie Showcase
D3D12 GPU work interruptions
Started by
michal6
with
4
comments, last by
michal6
2 years, 8 months ago
Graphics and GPU Programming
generate sphere
Started by
_Flame_
with
12
comments, last by
_Flame_
2 years, 8 months ago
Math and Physics
How was Empire Earth able to render hundreds of 3D models on the screen when it had no access to shaders?
Started by
yaboiryan
with
23
comments, last by
Daggett
2 years, 8 months ago
Graphics and GPU Programming
Best engine for king's bounty / heroes like game
Started by
Arseniy-II
with
2
comments, last by
Komatsu
2 years, 8 months ago
For Beginners
A short, 3 minute survey of indie game devs for a university research project
Started by
Rainetteror
2 years, 8 months ago
GDNet Lounge
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