Latest virtualreality Activity
Hello,
I'm trying to follow this tutorial: https://arm-software.github.io/opengl-es-sdk-for-android/multiview.html
Yes yes, I understand it's for Android, but checking my OpenGL extensions list I fond it is supported by my computer:
$ glxinfo | grep "GL_OVR_multiview"
GL_NV_viewport_array2, GL_NV…
Now available, Monado 0.4 OpenXR runtime introduces initial support for Android and passes all of the OpenXR conformance tests with both OpenGL and Vulkan on desktop with a simulated device.
https://www.collabora.com/news-and-blog/news-and-events/monado-update-passing-conformance-android-support-and…
I'm trying to find out how to do play audio when using the new Unity XR Plugin.I tried searching on DuckDuckGo and all the tutorials I found were related to the official Oculus integration and not the Unity XR plugin. I also found this documentation, but not sure how to get started.
Oh and one last …
Very intriguing. What made you want to create this game?
HTC Vive (Pro) & Valve Index users can now experiment with positional tracking with a fully open source stack, thanks to the implementation of a libsurvive driver in Monado, the OpenXR runtime for Linux.
https://www.collabora.com/news-and-blog/news-and-events/lighthouse-positional-tracking-in-mo…
The recent improvements in Monado including out of process compositing and multi layer rendering released with v0.2 prepared the requirements to implement OpenXR's XR_EXTX_overlay extension and multi application support, which are both now available!
Read more: https://www.collabora.com/news-and-blo…
With the excellent (online) edition of Augmented World Expo 2020 in full swing this week, what better time to announce version 0.2 of the Monado OpenXR runtime for Linux! It's been a very busy three months since the last Monado developer update and there are a number of exciting developments to sha…
A new monado-service binary and out of process compositor has landed in Monado, the fully Open Source OpenXR runtime for Linux! Here's a demo of the compositor's new abilities running with the new Blender OpenXR VR Session.
https://www.collabora.com/news-and-blog/news-and-events/service-process-and-…
Hi to all the community members here,
I am Louis from CoBlix and I would like to gather feedback for an engine that I have been building since last year. Do appreciate all of your feedback.
Few years ago while I was still studying in college, I had been teaching the fundamentals of code by using Scra…