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Programming
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A lightning fast 2D renderer
Started by
Shaarigan
3 years, 9 months ago
C#
Graphics
win32
Engines and Middleware
AMD and their OpenGL Drivers
Started by
Vilem Otte
with
16
comments, last by
hplus0603
3 years, 9 months ago
Graphics and GPU Programming
Is gl_FragDepth equal gl_FragCoord.z when msaa enable?
Started by
RenderingJ
with
1
comment, last by
MJP
3 years, 9 months ago
OpenGL
GLSL
gl_FragDepth
Graphics and GPU Programming
Null textures in DX12
Started by
microsista
with
3
comments, last by
microsista
3 years, 9 months ago
Graphics and GPU Programming
signbit
Started by
medievil
with
8
comments, last by
Alberth
3 years, 9 months ago
Graphics and GPU Programming
Batch file magic, possible?
Started by
cozzie
with
4
comments, last by
cozzie
3 years, 9 months ago
General and Gameplay Programming
UE5 Early Access is out.
Started by
Nagle
with
5
comments, last by
Shaarigan
3 years, 9 months ago
Engines and Middleware
Handling "float" in in generic memory (blob)
Started by
Juliean
with
20
comments, last by
Juliean
3 years, 9 months ago
General and Gameplay Programming
Basic Rendering Question: Advanced Lighting on Cube, but Normals are interpolated between Triangles
Started by
icy00
with
2
comments, last by
icy00
3 years, 9 months ago
Graphics
3D
trianglestrip
Graphics and GPU Programming
Own server for shutted down game (UNO & Friends)
Started by
XterYT
with
2
comments, last by
XterYT
3 years, 9 months ago
Networking and Multiplayer
Destiny2 API - TransferItem Error. Need some help
Started by
SharkBladder
with
1
comment, last by
hplus0603
3 years, 9 months ago
Networking and Multiplayer
Issues with alpha blending (DirectX 11)
Started by
adam7
with
2
comments, last by
_WeirdCat_
3 years, 9 months ago
directx
HLSL
Graphics and GPU Programming
Help with custom portal occlusion script
Started by
Tharrior
3 years, 9 months ago
Unity
General and Gameplay Programming
C++17 Allocators
Started by
Dimples87
with
3
comments, last by
Dimples87
3 years, 9 months ago
C++
c++17
memorymanagement
General and Gameplay Programming
ok, gonna seem like a weird one...lol
Started by
medievil
with
2
comments, last by
medievil
3 years, 9 months ago
Graphics and GPU Programming
Unity 3d Player Rotation while walking on wall
Started by
samuel74
3 years, 9 months ago
Rotation
Euler
General and Gameplay Programming
ECS architecture
Started by
Tanzan
with
30
comments, last by
Tanzan
3 years, 9 months ago
ECS
General and Gameplay Programming
Question about enemy AI
Started by
FishFace
with
4
comments, last by
LorenzoGatti
3 years, 9 months ago
AI
Enemy
Artificial Intelligence
Lightweight C# Window Library
Started by
Shaarigan
with
4
comments, last by
Shaarigan
3 years, 9 months ago
C#
Graphics
Engines and Middleware
Matching vectors, best approach?
Started by
cozzie
with
6
comments, last by
Shaarigan
3 years, 9 months ago
General and Gameplay Programming
Shadow lightening close to occluders and light bleeding
Started by
RobM
with
4
comments, last by
RobM
3 years, 9 months ago
shadowmaps
HLSL
DX11
Graphics and GPU Programming
Questions regarding Beer Shadow Map [Hillaire20]
Started by
PLCrashy
with
1
comment, last by
PLCrashy
3 years, 9 months ago
Graphics and GPU Programming
Tiles and animating movement between them?
Started by
togfox
with
1
comment, last by
SyncViews
3 years, 9 months ago
General and Gameplay Programming
GDI TransparentBlt how to?
Started by
aston2
with
1
comment, last by
aston2
3 years, 9 months ago
General and Gameplay Programming
D3D12 Fence and/or Resource Barriers between command queues
Started by
AlexandreMutel
with
4
comments, last by
AlexandreMutel
3 years, 9 months ago
d3d12
Graphics and GPU Programming
sRGB and Alpha Blending? I'm confused
Started by
Crialot
with
5
comments, last by
silikone
3 years, 9 months ago
D3D9
gamma
srgb
Graphics and GPU Programming
How to handle colorspace aware output on Windows and Linux?
Started by
fllwr0491
3 years, 9 months ago
colorspace
colorprofile
DXGI
Graphics and GPU Programming
Convert texture to different format
Started by
medievil
with
3
comments, last by
Alberth
3 years, 9 months ago
Graphics and GPU Programming
Advice for engine for walking simulator with ready assets?
Started by
tohtamish
3 years, 9 months ago
Engines and Middleware
Vulkan/X11 crashes on XCloseDisplay()
Started by
Finalspace
3 years, 9 months ago
Graphics and GPU Programming
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