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Programming
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How to properly use Influence Maps with my AI setup
Started by
sir7
with
14
comments, last by
sir7
3 years, 10 months ago
engine
Pathfinding
movement
Artificial Intelligence
How to resolve data race problems?
Started by
lucky9999
3 years, 10 months ago
Graphics and GPU Programming
PBR: Fresnel, and grazing angle on rough surfaces
Started by
bowvernon110391
with
1
comment, last by
MJP
3 years, 10 months ago
pbr
OpenGL
Graphics and GPU Programming
Camera position and look interpolation, looking for code
Started by
cebugdev2
with
1
comment, last by
taby
3 years, 10 months ago
OpenGL
General and Gameplay Programming
Scene loading and unloading in DirectX
Started by
KielanT
with
2
comments, last by
KielanT
3 years, 10 months ago
Graphics and GPU Programming
SSR reflections incorrectly positioned
Started by
Msta303
3 years, 10 months ago
Graphics and GPU Programming
D3D12 root descriptor flags
Started by
__MONTE2020
with
1
comment, last by
__MONTE2020
3 years, 10 months ago
Graphics and GPU Programming
How can I check if an enemy was hit in C++?
Started by
Kookies_N_Kareem
with
15
comments, last by
JoeJ
3 years, 10 months ago
C++
General and Gameplay Programming
Has anyone successfully used Unity's NavMeshAgent with rollback code?
Started by
GameCreator
3 years, 10 months ago
Networking and Multiplayer
FishEye Lens distortion (bug?)
Started by
bowvernon110391
with
2
comments, last by
LorenzoGatti
3 years, 10 months ago
GLSL
OpenGL
glfw
Graphics and GPU Programming
Rendering transparency issue, there is a hole
Started by
cebugdev2
with
1
comment, last by
swiftcoder
3 years, 10 months ago
OpenGL
Graphics
Graphics and GPU Programming
GUI - OS & Hardware Cross-Platform, Written In C
Started by
Nordmann
with
11
comments, last by
Nordmann
3 years, 10 months ago
GUI
cross-platform
Clanguage
General and Gameplay Programming
Depth buffer issues in DirectX 11
Started by
Gnollrunner
with
5
comments, last by
Gnollrunner
3 years, 10 months ago
Graphics and GPU Programming
[DX11] How to accurately measure frame time when vsync is enabled?
Started by
coderchris
with
2
comments, last by
hplus0603
3 years, 10 months ago
Graphics and GPU Programming
Any new 2D game frameworks for C++ over the last few years?
Started by
jwezorek
with
9
comments, last by
hplus0603
3 years, 10 months ago
General and Gameplay Programming
C++ Delete An Enemy from a Vector
Started by
yusufabi
with
11
comments, last by
Alberth
3 years, 10 months ago
C++
SFML
GameProgramming
General and Gameplay Programming
Over-stuffed AI Models in Game Dev
Started by
Carrion Without Me
with
8
comments, last by
hplus0603
3 years, 10 months ago
Artificial Intelligence
directX 9 losing output to window
Started by
medievil
with
5
comments, last by
medievil
3 years, 10 months ago
Graphics and GPU Programming
Extract shaders from unreal engine?
Started by
lucky9999
with
3
comments, last by
JoeJ
3 years, 10 months ago
Engines and Middleware
Where to learn PBR rendering
Started by
cebugdev2
with
16
comments, last by
cebugdev2
3 years, 10 months ago
pbr
OpenGL
Graphics and GPU Programming
Device removed after reseting renderer on low-end laptop. How to purge?
Started by
lubbe75
with
1
comment, last by
lubbe75
3 years, 10 months ago
Graphics and GPU Programming
What are some good/common profiling tests for scripting languages?
Started by
WireWhiz
with
4
comments, last by
Lexxisriennnl
3 years, 10 months ago
Scripting
embedded
C++
Engines and Middleware
Posting data to a web form using C++ and PHP
Started by
Deek880
with
1
comment, last by
vilar
3 years, 10 months ago
C++
php
Wininet
General and Gameplay Programming
Ray-triangle intersection -- how to tell if some pseudrandomly placed vertex is inside the mesh
Started by
taby
with
23
comments, last by
JoeJ
3 years, 10 months ago
C++
OpenGL
Math and Physics
Best way to write LSM-atomic to VRAM?
Started by
51mon
with
5
comments, last by
NikiTo
3 years, 10 months ago
Shaders
AtomicOperations
HLSL
Graphics and GPU Programming
swapBuffers crash logout
Started by
Tommato
with
3
comments, last by
Tommato
3 years, 10 months ago
Graphics and GPU Programming
Fuzzy Logic For Character Tilt
Started by
yura3
with
1
comment, last by
LorenzoGatti
3 years, 10 months ago
General and Gameplay Programming
Parameter pack expansion order (for automatic script-function wrapper)
Started by
Juliean
with
6
comments, last by
Juliean
3 years, 10 months ago
Engines and Middleware
"The selected event has no effect or may have been occluded"
Started by
emil0
3 years, 10 months ago
Noeffect
GraphicsDebugger
Graphics and GPU Programming
ID3D11Debug::ReportLiveDeviceObjects() and internal device references/lifetime(s)
Started by
SBD
3 years, 10 months ago
d3d11
Graphics and GPU Programming
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