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Programming
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Console (CMD) style debugging
Started by
Calin
with
6
comments, last by
Calin
4 years, 8 months ago
General and Gameplay Programming
Questions about fixed timestep game loop
Started by
noodleBowl
with
3
comments, last by
Juliean
4 years, 8 months ago
GameLoop
General and Gameplay Programming
How can I send coordinates over Enet?
Started by
yaboiryan
with
4
comments, last by
yaboiryan
4 years, 8 months ago
Networking and Multiplayer
UCT + Policy
Started by
mudslinger
with
5
comments, last by
alvaro
4 years, 8 months ago
Artificial Intelligence
Is Nuklear and Dear ImGui suitable for a finished product UI?
Started by
IvanNeves
with
2
comments, last by
taby
4 years, 8 months ago
Graphics and GPU Programming
PhysX joints
Started by
Matt_Aufderheide
with
5
comments, last by
Matt_Aufderheide
4 years, 8 months ago
PhysX
Math and Physics
Java Game Server Framework Discussion
Started by
congcoi123
with
2
comments, last by
congcoi123
4 years, 8 months ago
gameserver
netty
msgpack
Networking and Multiplayer
Valgrind / Address Sanitizer equivalent for Visual Studio
Started by
dotnka
with
9
comments, last by
Endurion
4 years, 8 months ago
Engines and Middleware
Enemy movement off
Started by
Josheir
with
7
comments, last by
Josheir
4 years, 8 months ago
C++
General and Gameplay Programming
Component-wise function/if-statement
Started by
Juliean
with
8
comments, last by
Juliean
4 years, 8 months ago
Graphics and GPU Programming
I suggest a new programming principle: opportunity
Started by
Lightness1024
4 years, 8 months ago
C++
software-engineering
principles
General and Gameplay Programming
Reset elapsed time when changing scene or game state?
Started by
Alundra
with
6
comments, last by
Rutin
4 years, 8 months ago
General and Gameplay Programming
DX12 Swapchain gamma correction
Started by
D11thDev
with
6
comments, last by
21st Century Moose
4 years, 8 months ago
Graphics and GPU Programming
Collada Joint Matrix - Which is Root joint matrix, Armature or Torso ?
Started by
rickygai
4 years, 8 months ago
Graphics and GPU Programming
OpenCV DirectX 11 Interoperability
Started by
10may
with
1
comment, last by
Endurion
4 years, 8 months ago
OpenCV
directx
directx11
Graphics and GPU Programming
Can I be in VR but show the game world to people out of VR from another camera in the scene?
Started by
EBZ
with
3
comments, last by
frob
4 years, 8 months ago
VR
Unity
General and Gameplay Programming
Passing data to instancing shader
Started by
GuyWithBeard
with
3
comments, last by
MJP
4 years, 8 months ago
Graphics and GPU Programming
Math World 3D: how avoid hidden parts?
Started by
cambalinho
with
3
comments, last by
Tom Sloper
4 years, 8 months ago
VB
C\C++
General and Gameplay Programming
Using LDS slower than recomputing?!
Started by
NikiTo
with
5
comments, last by
NikiTo
4 years, 8 months ago
Graphics and GPU Programming
OpenGL ES Framebuffer switching vs textures, shaders bound + GI questions
Started by
_WeirdCat_
4 years, 8 months ago
Graphics and GPU Programming
How do i solve this elegantly?
Started by
Jaap85
with
2
comments, last by
LorenzoGatti
4 years, 8 months ago
C#
General and Gameplay Programming
PBR tangent issue
Started by
Jman2
with
5
comments, last by
Jman2
4 years, 8 months ago
Graphics and GPU Programming
How to Solve Dual Paraboloid Variance Shadow Mapping Artifacts
Started by
Charles117
with
3
comments, last by
Charles117
4 years, 9 months ago
OpenGL
C++
Graphics and GPU Programming
PBR Split Sum Approximation
Started by
RobM
with
18
comments, last by
RobM
4 years, 9 months ago
Graphics and GPU Programming
Looking for curve fitting algorithm for my requirements
Started by
Iron-Warrior
with
2
comments, last by
LorenzoGatti
4 years, 9 months ago
Math and Physics
SteamworksAPI achievements only appear after game close, and not during the game.
Started by
Zurtan
with
2
comments, last by
Zurtan
4 years, 9 months ago
Engines and Middleware
Big seamless world technology - what's working
Started by
Nagle
with
6
comments, last by
hplus0603
4 years, 9 months ago
Networking and Multiplayer
Yet another assimp question
Started by
J. Rakocevic
with
2
comments, last by
bzt
4 years, 9 months ago
assimp
bones
Graphics and GPU Programming
looking for resources for Voxel Editor development
Started by
ruell
with
9
comments, last by
bzt
4 years, 9 months ago
Voxel
Editor
OpenGL
Graphics and GPU Programming
Snake game, configurable section distance
Started by
freeman11777
with
6
comments, last by
SillyCow
4 years, 9 months ago
Math and Physics
Prev
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