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Programming
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doom-style sprite billboard
Started by
Matt_Aufderheide
with
3
comments, last by
Matt_Aufderheide
4 years, 7 months ago
Graphics and GPU Programming
Where can I find a good tutorial about drawing Quake 3 BSP files in OpenGL?
Started by
yaboiryan
with
5
comments, last by
JoeJ
4 years, 7 months ago
Graphics and GPU Programming
How much different is developing for a console from developing for computers?
Started by
patmiller
with
2
comments, last by
frob
4 years, 7 months ago
Console
PC
Unreal
General and Gameplay Programming
Does nano GUI work with GLUT?
Started by
Shaanveer
with
2
comments, last by
Shaanveer
4 years, 7 months ago
Graphics and GPU Programming
Tessendorf Ocean Normals
Started by
Funkymunky
with
1
comment, last by
J. Rakocevic
4 years, 7 months ago
Graphics and GPU Programming
Problems using AssetBundle Load() in Unity 3.5.5
Started by
lazybearsoft
4 years, 7 months ago
General and Gameplay Programming
HLSL indexing issue
Started by
Vilem Otte
with
4
comments, last by
Vilem Otte
4 years, 7 months ago
directx
HLSL
Graphics and GPU Programming
Implementing spell casts in entity component systems ?
Started by
inJuly
with
4
comments, last by
Oberon_Command
4 years, 7 months ago
ECS
entitycomponentsystem
spellcasts
General and Gameplay Programming
Any D3D+OpenGL formatted text libraries?
Started by
SyncViews
4 years, 7 months ago
General and Gameplay Programming
How do I correctly setup git and submodules with visual studios
Started by
Zansin
with
11
comments, last by
Oberon_Command
4 years, 7 months ago
General and Gameplay Programming
RenderDoc output does not match actual OpenGL program output
Started by
Nickmav1337
with
3
comments, last by
21st Century Moose
4 years, 7 months ago
Renderdoc
OpenGL
Graphics and GPU Programming
Voxel worlds and physics engines
Started by
dotnka
with
7
comments, last by
dotnka
4 years, 7 months ago
Voxel
Physics
Bullet
Math and Physics
Advice on what Networking framework I should use for my game made on Unity
Started by
EBZ
with
3
comments, last by
Christian Tucker
4 years, 7 months ago
Unity
multiplayer
networking
Networking and Multiplayer
Biome Blending for Voxel World
Started by
ComputerCraft32
4 years, 7 months ago
ProceduralTerrain
Voxel
Biomes
General and Gameplay Programming
basic state machine
Started by
Calin
with
12
comments, last by
Calin
4 years, 7 months ago
Artificial Intelligence
Oculus warped render
Started by
Jman2
4 years, 7 months ago
VR
DX11
Occulus
Graphics and GPU Programming
Helping an agent search a map for an objective
Started by
Ninja Boss Fight
with
4
comments, last by
LorenzoGatti
4 years, 7 months ago
Artificial Intelligence
Thesis for advanced computer science
Started by
Ninja Boss Fight
with
18
comments, last by
mtlk
4 years, 7 months ago
Artificial Intelligence
how much creative liberty does a gameplay programmer have?
Started by
patmiller
with
3
comments, last by
Shaarigan
4 years, 7 months ago
General and Gameplay Programming
Read Back Buffers from GPU DirectX 11
Started by
supesfan
with
6
comments, last by
supesfan
4 years, 7 months ago
directx11
Graphics and GPU Programming
OpenGL share GL_RENDERBUFFER between threads
Started by
Thoover
with
1
comment, last by
JohnnyCode
4 years, 7 months ago
OpenGL
Threading
texture
Graphics and GPU Programming
Visual Studio target WSL
Started by
MikeCyber
with
6
comments, last by
LorenzoGatti
4 years, 7 months ago
General and Gameplay Programming
simd for mobile games
Started by
PolarWolf
with
2
comments, last by
PolarWolf
4 years, 7 months ago
Engines and Middleware
Reverse projection
Started by
binder2
with
6
comments, last by
binder2
4 years, 7 months ago
Graphics and GPU Programming
Make an object face a position
Started by
vadru
with
1
comment, last by
vadru
4 years, 7 months ago
Math and Physics
Backend selection
Started by
Dave Walker
with
7
comments, last by
hplus0603
4 years, 7 months ago
Networking and Multiplayer
Path to grow as a want to be graphics programmer
Started by
microsista
4 years, 7 months ago
Graphics and GPU Programming
Programming questions in sfml and c++
Started by
Captain_black
with
4
comments, last by
Captain_black
4 years, 7 months ago
C++
SFML
General and Gameplay Programming
Hexagonal grid traversal
Started by
dan4
with
4
comments, last by
dan4
4 years, 7 months ago
Hexagon
hexagonal
General and Gameplay Programming
How delayed can a frame render be?
Started by
Net_
with
1
comment, last by
frob
4 years, 7 months ago
Graphics and GPU Programming
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