All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
22
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Forums
Latest
Browse
Prev
21
22
23
24
25
26
27
(current)
28
29
30
31
32
Next
Engine that is closest to Game Maker?
Started by
ReignOnU
with
8
comments, last by
a light breeze
9 months, 3 weeks ago
Engines and Middleware
Not that it would be wise, but would developing a completely new story format be received well?
Started by
CM@SNHU
with
6
comments, last by
frob
9 months, 3 weeks ago
gamewriting
gamestory
writing
Writing for Games
Fast Cheap shadows for DOOM games?
Started by
ReignOnU
with
34
comments, last by
JoeJ
9 months, 3 weeks ago
Math and Physics
C++ how do you work with generic programming?
Started by
Konjointed
with
4
comments, last by
frob
9 months, 3 weeks ago
For Beginners
Are most physics engines good or do they suck? (box2d GM question)
Started by
ReignOnU
with
37
comments, last by
ReignOnU
9 months, 3 weeks ago
Engines and Middleware
Taking SMM aboard a visual novel!
Started by
Fr_work22
9 months, 3 weeks ago
promotion
Hobby Project Classifieds
Advertisement
Depth texture as render target
Started by
black4
9 months, 3 weeks ago
General and Gameplay Programming
[Multiplayer] Fair Contested Catching of a Ball
Started by
mbala
with
1
comment, last by
hplus0603
9 months, 3 weeks ago
multiplayer
Networking and Multiplayer
What skills should be demonstrated in a Portfolio for Game Systems Designers?
Started by
maddymoocow
with
3
comments, last by
Tom Sloper
9 months, 3 weeks ago
portfolio
gamesystemsdesign
GameDesign
Games Career Development
Null pointer access error when defining a class member
Started by
-johndoe
with
3
comments, last by
-johndoe
9 months, 3 weeks ago
angelscript
AngelCode
Horror Game - Akolyta - Needs Developers
Started by
Aulipe
9 months, 3 weeks ago
Horror
Cryengine
realistic
Hobby Project Classifieds
Simple way to get close to a resource patch
Started by
Calin
with
6
comments, last by
LorenzoGatti
9 months, 3 weeks ago
General and Gameplay Programming
SDL2: 2d board game, mouse input, dynamic
Started by
here_here
with
2
comments, last by
here_here
9 months, 3 weeks ago
2D
boardgame
mouseinput
For Beginners
How to make a Galaxy Generator in C++ using OpenGL and SDL.
Started by
biell2015
with
18
comments, last by
Acosix
9 months, 3 weeks ago
C++
SDL
For Beginners
Am I putting too much faith in ropes?
Started by
MidLevelGameDev
with
4
comments, last by
MidLevelGameDev
9 months, 4 weeks ago
ode
Math and Physics
How to use reinforcement learning to optimize the computer AI of turn-based strategy games
Started by
hxyxyz
with
3
comments, last by
alvaro
9 months, 4 weeks ago
2D
game-play
simulation
Artificial Intelligence
Feedback on soundeffects
Started by
pongu
with
1
comment, last by
Aressera
9 months, 4 weeks ago
SoundEffects
Feedback
Music and Sound FX
Embedding comments in machine-code/JIT
Started by
Juliean
with
20
comments, last by
Juliean
9 months, 4 weeks ago
Engines and Middleware
Rogue Star: Shoot em up with rogue like features
Started by
r1korus
9 months, 4 weeks ago
Indie Showcase
Fix preview image for social media sites
Started by
Aressera
10 months ago
GDNet Comments, Suggestions, and Ideas
Strange alphachannel blending when painting to a DirectX Rendertarget
Started by
triangle_eggbeater669
with
10
comments, last by
Juliean
10 months ago
Graphics and GPU Programming
4 assertion errors with nested lists of handles
Started by
xertrov
with
4
comments, last by
xertrov
10 months ago
AngelCode
bug
AngelCode
Top Down depth effect in construct 3?
Started by
nahIdWin
with
5
comments, last by
nahIdWin
10 months ago
#top-down
For Beginners
How might I refactor my resource manager to also handle loading?
Started by
ShapeSpheres
with
1
comment, last by
Aressera
10 months ago
For Beginners
Subsurface scattering in Vulkan path tracing
Started by
taby
with
68
comments, last by
taby
10 months ago
Vulkan
C++
subsurfacescattering
Graphics and GPU Programming
Aspiring 2D Artist Looking for Game Development Collaboration Opportunities
Started by
BellaNum
10 months ago
Hobby Project Classifieds
SAT Gauss Map Edge different result from brute force
Started by
ANDREWQA
with
4
comments, last by
hxyxyz
10 months ago
SAT
ContactManifold
Math and Physics
How can I make enemies FEEL better for a turn-biased RPG game?
Started by
pixelamped
with
10
comments, last by
a light breeze
10 months ago
Enemy
rouge-like
rpg
Game Design and Theory
Emerging (2D Artist) Seeking Collaborative Projects to Expand Portfolio
Started by
PandaBella
10 months ago
Hobby Project Classifieds
Crash on invalid enum usage
Started by
Miss
with
2
comments, last by
WitchLord
10 months ago
bug
AngelCode
Prev
21
22
23
24
25
26
27
(current)
28
29
30
31
32
Next
Loading...
Loading...
Advertisement
Browse the Forums
New to GameDev?
For Beginners
Audio
Music and Sound FX
Business
Games Business and Law
Games Career Development
Production and Management
Game Design
Game Design and Theory
Writing for Games
Programming
Artificial Intelligence
Engines and Middleware
General and Gameplay Programming
Graphics and GPU Programming
Math and Physics
Networking and Multiplayer
Visual Arts
2D and 3D Art
Art Critique and Feedback
Community
GameDev Challenges
GDNet Comments, Suggestions, and Ideas
GDNet Lounge
Hobby Project Classifieds
Indie Showcase
Your Announcements
Affiliates
AngelCode
NeHe Productions
Advertisement
Popular Topics
Game engine architecture. Are cameras considered a tool or scene object?
General and Gameplay Programming
Cubemap Sampling Artifacts
Graphics and GPU Programming
OpenGL path tracer in C++
Math and Physics
Mesh shader vertex amount?
2D and 3D Art
2d/3d Artillery based shooter Game Ideas 2025
GDNet Lounge
How to integrate angular velocity to point particles which are connected by springs?
Math and Physics
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top