Latest Horror Activity
hey i'm mostly music producer but i'll gladly help you with art or storytelling
you can add me on discord : gamikss
@nsmadsen Thank you very much for taking the time to listen and share your thoughts.
I'm a big fan of Akira Yamaoka, so I'm not surprised it's coming through.
It's definitely an underscore and not something asking for strict attention. But I agree that it lacks anything truly memorable. Maybe it will…
Hi there. My name is Jake, and I'm dying to share my latest project “Firwood Falls” with you.
I've been obsessed with zombies for as long as I can remember. Something about surviving after the fall of society and facing mindless but unrelenting foes…
Hi,
I’m a solo developer looking for a 3D artist to lend their support to a project. Currently building a demo for a b+w first-person monster-rampage horror game.
Grey box stage is all but done, but really in need of an artist now who can help to make sure the look and atmosphere of the game is…
Hey.
We are working on the demo version for a horror game - Akolyta and we are looking for new developers to help us finish the demo. Our plans are to submit the demo to publishers as well as public and get funding for further development. Full-time, paid positions would be available if the we get t…
When you're feeling cold, what color do you associate with it? Was it Green? Well, that's the color…
Happy late new year!
Where do we stand with Freja right now?
Since the last update, several improvements have been made. A new enemy has been implemented, we finished one of the minigames, made a saferoom and added a whole lot of new things.
Still a lot to do, but we're making good progress.
What we ha…
Heavy DOF: on the track 1, on the track 2.
It's correct here because it's an interruption.
Heavy light blooming: on the track, underground, in space.
I'm not sure what you're referring to. The first one shows arrows, and in the trailer, there's a similar scene where you can see the arrows right from t…
Contrary to what you might be thinking, all of my new screenshots are heavily overexposed and use an extreme amount of bloom. The key to making this technique work is to modify the final image with post processing which tints and darkens the image again. Why…
Re-textured the rooms
Added new props and improved the old ones
Added new decals and improved the old ones
Re-designed the obstacles in the level to be more complex
Removed temp player model and replac…
The Most High-End Game Music Collection Ever - AAA Quality Guaranteed!
The Indie Devs Nation is now very pleased to announce the release of the Elite Game Music Collection on the Unity Asset Store. With more than 2 years in development, this new package is the follow-up to the acclaimed Colossal Gam…