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This month Raygun Gadabout was accepted to be presented at Unity Developer Day 2018 in Montreal. I had a really great time and enjoyed meeting lots of cool people and drinking way too much free coffee.
The hilight was being able to watch perfec…
The biggest thing seems like you need to “master” the sounds better so that they are more similar, particularly in the spatial image.
- It seems like some of your sound effects are stereo, with very wide spatial image (e.g jump sound). Others are very narrow/mono. I'd suggest converting all sounds to …
Peraglees: The Ooloufian Resistance is an action-adventure arcade shooter set in the Fennyverse. With the universe under threat from the evil Old Whiplin, explore and liberate nine whole planets in your quest to protect the universe! It's up to you as KAOTIX Fury or Guido Fury (or both in couch CO-…
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Hop and Bop by Flip Industries is currently under development. If you like the mario games on the NES, then you will probably like Hop and Bop!
They are looking for feedback and testing on all aspect! So do say whatever you think!
Screenshots
Oh, and Hop and Bop has an editor….. …
Hello,
The newest version of Citypy is now online!
DOWNLOAD: https://citypy.neocities.org/download.html
regards,
citarr
Hey all!
We’re releasing this brief Dev Blog update to let you know how the development of Causa, Voices of the Dusk is going. As you may already know, this ambitious collectible card game is the first video game in development by our indie team Niebla Games.
This Gameplay Teaser shows a …
Hey all!
We’re releasing this brief Dev Blog update to let you know how the development of Causa, Voices of the Dusk is going. As you may already know, this ambitious collectible card game is the first video game in development by our indie team Niebla Games.
This Gameplay Teaser shows a …
Hi, and welcome to this weeks Dev Diary!
Unfortunately this week didn't go as planned, even to the slightest of degrees. My wife got sick early last week and I have been spending time with and tending for her most of the time. This break from game development has done good for me also, as I …
Hello and welcome to this weeks Dev Diary!
For the last two weeks, I have been spending time further examining the effects of re-scaling the heightmaps and searching for the optimal size I should aim at first. Since there is no further findings to go into detail for, I can only announce that…