Latest SoundEffects Activity
https://artgamesound.com/
The biggest thing seems like you need to “master” the sounds better so that they are more similar, particularly in the spatial image.
- It seems like some of your sound effects are stereo, with very wide spatial image (e.g jump sound). Others are very narrow/mono. I'd suggest converting all sounds to …
Below is my profile bio with some additions:
hey everyone, new here, I am 33 year old guy and have been producing music on and off since I was about 19, and put consistently more effort into it ever since I was 24-25. I am well versed in using FL Studio and nowadays Cakewalk Sonar DAW. I have Native…
Hi Everyone, A long time game developer here!
My sound effects design software, SFXEngine, has just been released on Steam. I've found it essential for my games. Take a look here:
https://store.steampowered.com/app/2438590/SFXEngine/
SFXEngine was first developed around 20 years ago and it has since …
It's been a while since I posted here! I would like to wrap up the year 2021 by sharing a brand new feature that I just implemented in my app BamSFX.com ?? !!! But first, for all you game developers in need of sounds, I am having a 70% off all my packs for Christmas! If you need guns &…
You might be interested in a new service for generating sound effects, either to try out yourself or for your followers. Its an online tool for procedurally generating game sound effects, intended to give sound designers a creative tool for generating great game audio content. The service is at htt…
Bluezone Corporation releases 'Invader - Alien Creature Sound Effects' a new sound library featuring 152 carefully designed and rendered sci-fi sound effects and textures. All sound effects are royalty free, instantly downloadable and delivered in 96 kHz, 24-bit.
Created using hardware synthesizers …
Hi everyone,
I'm a music producer / composer who is currently offering bespoke Sound Design / Sound Effects for free. I've got a few indie game projects on the go where I am creating the music and SFX for one of them, but I thought it was time to start building up my portfolio for Sound Design / Sou…