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Study Question
Started by
Solace01
with
1
comment, last by
Tom Sloper
3 years, 3 months ago
Games Career Development
Looking for Volunteers to help Kickstart game beginners to advanced welcome!
Started by
SirG
with
2
comments, last by
SirG
3 years, 3 months ago
building
crafting
mmorpg
Hobby Project Classifieds
What aspects of graphics does GPU overclocking help
Started by
bogdan7
with
1
comment, last by
JoeJ
3 years, 3 months ago
GPU
OpenCL
CUDA
Graphics and GPU Programming
DirectX9 Shadow passing through objects/terrain
Started by
eduard_ionut
with
5
comments, last by
JoeJ
3 years, 3 months ago
directx9
dx9
ShadowProblem
Graphics and GPU Programming
We are looking for people interested in joining our team
Started by
BombC
with
3
comments, last by
ethiel
3 years, 3 months ago
Hobby Project Classifieds
Looking for a partner(Unity programmer)
Started by
wayne24
with
4
comments, last by
ethiel
3 years, 3 months ago
Hobby Project Classifieds
Advertisement
Why wasn't CryTek SSAO multiplied by 2?
Started by
macrod
with
1
comment, last by
macrod
3 years, 3 months ago
SSAO
CryTek
Graphics and GPU Programming
Hunt-or-Haunt, a new indie ABA game - In Devlopment
Started by
DaOneGames
3 years, 3 months ago
Action
multiplayer
2D
Indie Showcase
I need your help
Started by
Ulrichy
3 years, 3 months ago
Your Announcements
Peril - Demo Updates
Started by
dthurman280@gmail.com
3 years, 3 months ago
#2d
#platformer
#retro
Indie Showcase
Recruiting Map Designer for Final Fantasy GBA Homebrew Project
Started by
Spindaboy
3 years, 3 months ago
Hobby Project Classifieds
Problem writing to floating point texture
Started by
alikim
with
2
comments, last by
Tom Sloper
3 years, 3 months ago
Graphics and GPU Programming
who wants to make a big project with me?
Started by
jeltedp
with
1
comment, last by
Shaarigan
3 years, 3 months ago
Hobby Project Classifieds
DirectX11 Tessellation not working
Started by
RobM
with
1
comment, last by
RobM
3 years, 3 months ago
DX11
Graphics and GPU Programming
Modify Euler angles animation
Started by
Tommato
with
3
comments, last by
alvaro
3 years, 3 months ago
Math and Physics
How to write to floating point texture in GLSL?
Started by
alikim
with
1
comment, last by
cgrant
3 years, 3 months ago
Graphics and GPU Programming
Conducting a project postmortem?
Started by
GeneralJist
with
2
comments, last by
Nagle
3 years, 3 months ago
Production and Management
Why is Unity so slow and which CPU is recommended to work with Unity editor?
Started by
Zurtan
with
11
comments, last by
Shaarigan
3 years, 3 months ago
Engines and Middleware
Using 64-bit floats with DirectX
Started by
そら
with
1
comment, last by
Gnollrunner
3 years, 3 months ago
Graphics and GPU Programming
GDC 2022 is happening in March. Maybe.
Started by
Nagle
3 years, 3 months ago
GDNet Lounge
? Cards of the dead ? Zombie, Cards and Pixel Art
Started by
pedromorenodev
with
2
comments, last by
16Bitnights
3 years, 3 months ago
Your Announcements
Can you mix RTS + Horror ?
Started by
16Bitnights
with
5
comments, last by
Tom Sloper
3 years, 3 months ago
RTS
Horror
Game Design and Theory
Designing a 3D melee system
Started by
Spfnym
with
7
comments, last by
Tom Sloper
3 years, 3 months ago
Game Design and Theory
Determine first hit object by ray cast
Started by
adam7
with
5
comments, last by
JoeJ
3 years, 3 months ago
C++
directx
raycast
Graphics and GPU Programming
opImplConv not respected by shift operators
Started by
Violet CLM
with
1
comment, last by
WitchLord
3 years, 3 months ago
AngelCode
Concept art for a remake of Abadox, Part 2
Started by
Cyborcat
3 years, 3 months ago
abadox
conceptart
Art Critique and Feedback
Do you think this would be stealing?
Started by
Marscaleb
with
3
comments, last by
Marscaleb
3 years, 3 months ago
Games Business and Law
Drawing a rectangle in SDL
Started by
stderr
with
2
comments, last by
stderr
3 years, 3 months ago
Graphics and GPU Programming
Reflections on role differences from Modding to Indie (leadership Issue )
Started by
GeneralJist
with
2
comments, last by
Shaarigan
3 years, 3 months ago
Production and Management
How do I go about preparing the patch data to feed into the tessellation stage?
Started by
lucky9999
3 years, 3 months ago
Graphics and GPU Programming
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