Graphics and GPU Programming

All aspects of 2D and 3D graphics programming and theory. Includes questions and discussion regarding Microsoft's XNA branding, unofficial and 3rd-party libraries supporting DirectX or XNA,  Khronos' OpenGL, OpenGL ES, and Vulkan graphics APIs.

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Started by _Flame_ with 2 comments, last by _Flame_ 5 years ago
Started by iradicator with 2 comments, last by JoeJ 5 years ago
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