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MMORPGS: Story ideas? Christian Elements?

Started by January 15, 2004 03:38 AM
152 comments, last by GottaBeKD 20 years, 7 months ago
quote: Original post by Way Walker
I think this is where the real difficulty comes in. I mean, come on, "Jesus Dating Sim"? Sure, it could be a fun game, but is it really getting the point across?


I, personally, don''t see a Christian game getting any major point across, to be completely honest.

Orion

"Absorb what is useful, discard what is not, add what is uniquely your own."
-BRUCE LEE
As for "getting any major point across," truthfully, I foresee truly worthwhile Christian games coming about only as an after-effect of the inevitable mainstreaming of games-based instruction.

I do hope that I''ll find plenty of folks with more optimistic viewpoints if I''m able to attend CGDC this summer.

****************************************

Brian Lacy
ForeverDream Studios

Comments? Questions? Curious?


"I create. Therefore I am."
---------------------------Brian Lacy"I create. Therefore I am."
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quote: Original post by orionx103
I, personally, don''t see a Christian game getting any major point across, to be completely honest.


I''ll agree if you''re saying this because it''s a game, but only because games don''t have the needed respect. If it''s because it''s Christian, then I don''t see why a Christian point can''t be made any better or worse than a non-Christian point.
quote: Original post by Way Walker
quote: Original post by orionx103
I, personally, don''t see a Christian game getting any major point across, to be completely honest.


I''ll agree if you''re saying this because it''s a game, but only because games don''t have the needed respect. If it''s because it''s Christian, then I don''t see why a Christian point can''t be made any better or worse than a non-Christian point.

A christian point is limited to the teachings of the bible and religious ethics.

Lets assume that the person only applies his ethics to reality. This means that the person (or fashist) has problems with all forms of killing, both in reality and virtual reality. In this game scenario the game points are limited to
A) The 10 commandments
B) The Bibles teachings
C) Masturbation is bad (catholics only :lol.
D) Boring colony games that go no where because the soul purpose of the game is just to inhabit.

Now lets assume that this person has different ethics for both reality and virtual reality.
A) The 10 commandments
B) The Bibles teachings
C) Masturbation is bad
D) Boring colony games that go no where because the soul purpose of the game is just to inhabit.
E) The sky is the limit .... literally ... killing in every way shape and form. Death is what makes most games fun, lets face it. Horray for death!


Oh here''s a good one; you''re a fascist on a mission to stop all forms of human research on the planet. You run around cities on foot with a cross in one hand and a sign in another protesting that science is not gods will. Your main objective is to shut down as many places in the set time or the t-virus will spread around the world turning your friends, collogues, and cute little bunnies into flash eating zombies.
quote: Original post by PumpkinPieman
E) The sky is the limit .... literally ... killing in every way shape and form. Death is what makes most games fun, lets face it. Horray for death!
And therein lies the fundamental flaw with your argument.
---------------------------Brian Lacy"I create. Therefore I am."
Not so much a flaw as a convention. A limiting convention, but one that is so common as to be the practical equivalent of truth.
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I want to become a Game Designer and make some nice games out there!!!
anyway

A christian game dosent have to be all churchy, just look at the movie the matrix for example it uses the background elements from the bible and spits it on the the silver screen with diffrent cloths on. like the whole thing about authority and who has it. humans have authority in the physical, spritual, and mental states given to us by God. and the devil has no authority. but check this out in the matrix the samething is shown by whos in the matrix whos in Xeon and whos wants more authority than they where given. remember the part where agent Smith got into the real world through body of a man who had authority outside the matrix. well it sounds just like the devil trying to get in our world because hes traped and has no control, but once he gets out hes got authority. they just added of course the plug ups and the advantage evil has own you in the spritual plane, kung fu fighting in the matrix, possesion in our world.
go to

http://atheism.about.com/library/FAQs/religion/blrel_matrix_xtn.htm

to see.

anyway, there are lots of things out there hollywood has taken from the bible to make some of the most best movies around simpliy because they taken what was from the word.

If you make a christian game, put a strong priciple behind it just like what was done with matrix. for example you play the role of a warrior who lives in a land surrounded and ruled by evil, along with this warrior lives his people who fear the darkness a lot more than the warrior do, now the devil or evil has control over certain things in the world that you must claim back for rightousness.The evil is also deciving the people all along into thinking it was stronger but it was really the people who held the greater authority given to them by God. The Warrior''s role now (becuase he has greater faith than everyone else.) is to put an end to this evil trick. you can dress it up nicely with DMC style gameplay, and everything is possible for this character far as gravity defying moves and what not becuase he working with great faith and its driving him to become stronger. and the christian element is Authority, Power, and Faith. side quest can be easily made with helping others grow in faith, healing people, and restoring peace between nations of the devil and nations of God.

YEA! YEA!
quote: Original post by PumpkinPieman
A christian point is limited to the teachings of the bible and religious ethics.


Indeed, but that''s hardly limiting. CS Lewis worked under that "limitation", but his fiction is hardly limited. Ben Hur was a good Christian movie. Veggie Tales have done some pretty interesting things with the even greater limitation of being "kid friendly". cRPG''s are essentially another form of story telling, so they should be able to do just about anything the above did.

quote:
Lets assume that the person only applies his ethics to reality. This means that the person (or fashist)


*sigh* yes, we''ve been over this. You don''t like Christians. Until now, the portion of this thread after its revival contained no condescension, name calling, or other problems religious threads tend to have.

quote:
E) The sky is the limit .... literally ... killing in every way shape and form. Death is what makes most games fun, lets face it. Horray for death!


This point I found a little interesting to the thread. Tetris, the king of games, had no killing. However, it also doesn''t have room for Christianity. But then I thought of Myst. I really enjoyed that game for two reasons.

1) It had some fun puzzles (i.e. it was a good game)
2) It had an interesting world

For this thread, the second is more relevant. What about a Myst like game where you keep getting hints about some civilization, or some person, or whatever, where this civilization/person/whatever professes Christian values. I think that''d be a great way to make a Christian game. However, it is what I''ve been saying (or trying to say) all along. Put the Christianity in the game world, not the game play. Have your killing (by the way, Christians needn''t be pacifists), have your puzzles, have whatever in the game, but put it in a Christian setting and see where that takes you.
quote: Original post by Way Walker
quote: Original post by PumpkinPieman
A christian point is limited to the teachings of the bible and religious ethics.


Indeed, but that''s hardly limiting. CS Lewis worked under that "limitation", but his fiction is hardly limited. Ben Hur was a good Christian movie. Veggie Tales have done some pretty interesting things with the even greater limitation of being "kid friendly". cRPG''s are essentially another form of story telling, so they should be able to do just about anything the above did.

quote:
Lets assume that the person only applies his ethics to reality. This means that the person (or fashist)


*sigh* yes, we''ve been over this. You don''t like Christians. Until now, the portion of this thread after its revival contained no condescension, name calling, or other problems religious threads tend to have.

quote:
E) The sky is the limit .... literally ... killing in every way shape and form. Death is what makes most games fun, lets face it. Horray for death!


This point I found a little interesting to the thread. Tetris, the king of games, had no killing. However, it also doesn''t have room for Christianity. But then I thought of Myst. I really enjoyed that game for two reasons.

1) It had some fun puzzles (i.e. it was a good game)
2) It had an interesting world

For this thread, the second is more relevant. What about a Myst like game where you keep getting hints about some civilization, or some person, or whatever, where this civilization/person/whatever professes Christian values. I think that''d be a great way to make a Christian game. However, it is what I''ve been saying (or trying to say) all along. Put the Christianity in the game world, not the game play. Have your killing (by the way, Christians needn''t be pacifists), have your puzzles, have whatever in the game, but put it in a Christian setting and see where that takes you.

1) To take the teachings of the bible and use them as a guide for a story is one thing, to apply the teachings of the bible to a game that has relitivly no plot is another.

2) I don''t hate them per say, sure I may have a big issue with religious people in general. But that''s only because they act anal towards others they do not know. Obviously most of them haven''t heard the saying "Don''t judge a book by its cover". It''s just that the Christians are easier to pick out by the looks of disgust in their faces, as they simply avoid the people who look “evil”. I''ve asked a few of them what religion they belong to (complete strangers) most of them said Christianity. These are the same people who look at you weird because you have long hair and a red goatee. So yeah you could say that in some way I despise their self-centered dispositions.''

3) Lets take another reign check, we''re talking about MMORPGS not Tetris. There is no way you can make a decently fun MMORPG with all puzzles and no killing.

If I were to break down every style of game that christians are limited too this would be it.

Classic Gaming (Pacman etc ...)
Puzzles
Racing
Sports (depending on how anal the person is about violence)
quote: Original post by irbrian
quote: Original post by PumpkinPieman
E) The sky is the limit .... literally ... killing in every way shape and form. Death is what makes most games fun, lets face it. Horray for death!
And therein lies the fundamental flaw with your argument.

I''m sorry just because I hit a rough spot doesn''t give you the luxury of denial. We''re talking about MMORPGS here. If you take the killing out of MMORPGS you might as well toss: leveling the character, stats system, item drop system, weapon items, amour items, and characters (which at bare minimum, is the foundation of "a role playing game"). Without all of that you have mirc.

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