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Original post by PumpkinPieman
A christian point is limited to the teachings of the bible and religious ethics.
Indeed, but that''s hardly limiting. CS Lewis worked under that "limitation", but his fiction is hardly limited. Ben Hur was a good Christian movie. Veggie Tales have done some pretty interesting things with the even greater limitation of being "kid friendly". cRPG''s are essentially another form of story telling, so they should be able to do just about anything the above did.
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Lets assume that the person only applies his ethics to reality. This means that the person (or fashist)
*sigh* yes, we''ve been over this. You don''t like Christians. Until now, the portion of this thread after its revival contained no condescension, name calling, or other problems religious threads tend to have.
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E) The sky is the limit .... literally ... killing in every way shape and form. Death is what makes most games fun, lets face it. Horray for death!
This point I found a little interesting to the thread. Tetris, the king of games, had no killing. However, it also doesn''t have room for Christianity. But then I thought of Myst. I really enjoyed that game for two reasons.
1) It had some fun puzzles (i.e. it was a good game)
2) It had an interesting world
For this thread, the second is more relevant. What about a Myst like game where you keep getting hints about some civilization, or some person, or whatever, where this civilization/person/whatever professes Christian values. I think that''d be a great way to make a Christian game. However, it is what I''ve been saying (or trying to say) all along. Put the Christianity in the game world, not the game play. Have your killing (by the way, Christians needn''t be pacifists), have your puzzles, have whatever in the game, but put it in a Christian setting and see where that takes you.