what *games* are everyone working on?
My game, Quaternion, is a puzzle game in the realm of Puyo Puyo, Columns, or Tetris... only with 30 different powerups, skin and custom portrait support, 3D effects, web-based stats tracking, and advanced multiplayer and tournament options (4 people on one box, 64 boxes networked together, up to 4 people per grid, etc.)
Will release sometime this summer.
More info at http://www.spin-studios.com
Mason McCuskey
Spin Studios - home of Quaternion, 2000 GDC Indie Games Fest Finalist!
www.spin-studios.com
Will release sometime this summer.
More info at http://www.spin-studios.com
Mason McCuskey
Spin Studios - home of Quaternion, 2000 GDC Indie Games Fest Finalist!
www.spin-studios.com
Founder, Cuttlefish Industries
The Cuttlefish Engine lets anyone develop great games for iPad, iPhone, Android, WP7, the web, and more!
The Cuttlefish Engine lets anyone develop great games for iPad, iPhone, Android, WP7, the web, and more!
currently working on some game that uses a neural net.. not sure what though yet... gotta get an idea.
"If you build it, it will crash."
I''m currently working on a turn based strategy game. I''ve finished the main engine now I''m just working out all the little extras that will make it fun.
- Daniel
my homepage
- Daniel
my homepage
- DanielMy homepage
I''m working on an RTS with some pretty strong mythical overtones 
Check out the website: http://ddck.cjb.net

Check out the website: http://ddck.cjb.net
DDCK: Myth of Creationhttp://ddck.cjb.net
April 27, 2000 07:45 PM
I''d love to be working on a game, but school is destroying me!!! All throughout spring vacation I was brushing up on my programming so I could start some dumb 3d strategy thingy i was thinkin about, but now that schoool is starting again, I cant DO IT!!!! SCHOOL IS DESTROYING MY BRAIN!!!!
I am currently working on a hexagonal TBS game, like Age of Wonders. I have gotten most the tactical combat engine completed.
Possibility
Possibility
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