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what *games* are everyone working on?

Started by April 21, 2000 10:28 AM
102 comments, last by thos 24 years, 9 months ago
We''re working on a kick-ass top view shootem-up.

Indsoft
2000
Indy
I'm working on a RTS-game called "MoonWars".
You can get some Info at my Homepage. (I'm sorry, that I did not update my news in the last months, but I have some problems.

Edited by - Melo on 4/23/00 7:18:04 AM
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I''m currently working on a game i call Kött 2 (Don''t bother trying to de-crypt the title, it''s swedish =)
It''s a platform-based game that only has one purpose: to hack and slash everuthing that moves.
It all started one day i had nothing to do. I decided to make a game. just like that. The result was KÖTT (in translation: MEAT) and was finished the next day. Then, some month''s after, i got curious about the new DirectX version, so i decided to do a sequal. I promise this one will be A LOT better than the previous one.
Jump into my homepage and look, if you like.

http://hem1.passagen.se/electrom

The page is on swedish, but if you can find your way to K2''s homepage, it''s in english.

I will gladly post some screenshots on the game, however i haven''t got any programs for that.
Anyone know where to find a good 3dfx image catcher? =)


Electron

"Who need more than 64kb of RAM?" -Bill gates -89


--Electron"The truth can be changed simply by the way you accept it.""'General failure trying to read from file' - who is General Failure, and why is he reading my file??"
quote:
Original post by Electron

"Who need more than 64kb of RAM?" -Bill gates -89



I thought it was 640k?

I just made a site for my Tic Tac Toe game, check it out at asylumentertainment.cjb.net!
My Geekcode: "GCS d s: a14 C++$ P+(++) L+ E-- W+++$ K- w++(+++) O---- M-- Y-- PGP- t XR- tv+ b++ DI+(+++) D- G e* h!"Decode my geekcode!Geekcode.com
Visit our web site:Asylum Entertainment
TPS (Third Person Shooter ) that I''ve been designing for about 5 years now. The plot''s unique enough that I''d rather not describe it in public. Currently, I''m working on the engine for it.

E:cb woof!
E:cb woof!
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I''m currently creating a totally AWESOME QBasic game called "SCHOOL", where you go around solving multiplication problems!!! Comes with absolutely NO graphics whatsoever, sloppily-done code, and a very very low replay value! YEAH! YOU GUYS ARE ALL GOING DOWN!!! MY AWESOME GAME IS GONNA KICK YOUR BOO-TAY!!!
PRINTCOLOR 10PRINT "My name is Verbena."PRINT "You shall bow before me."
Im still trying to design a game that i can actually complete by myself. I was thinking maybe a top down, turn based strategy, but i dunno, i cant draw worth shit, anyway .
I''ve just recently gotten into 3D using OpenGL. I was doing 2D in OpenGL before.

I''ve made 2 games thus far, one using DirectDraw, and the second using 2D in OpenGL. I never completed the first game. The second game I call Wasted Space . It''s an Asteroids based game that''s really near completion. The cool thing about Wasted Space is that it reads all it''s level data from a readable text file. Non-programmers can mess with it to play around with settings :D.

Make sure you read the readme.txt first for this game.
http://www.gamestead.com/downloads/ws/ws_beta_1_09.exe
This is just 3D practice in OpenGL. Don''t DL this program if you have a 3dfx card or ATi card, it doesn''t work right.
http://www.gamestead.com/downloads/jackgl_ver_1_01.exe
Heh... well BESIDES tweaking the engine getting it ready for retail...

Our group is doing:
1. a side scrolling Mario thing (not my area, it may be closer to DK Country) ??
2. a Diablo type rip-off (1, not 2)
3. a web based economy simulation (for a University program)
4. and a multi-player (think Battle.Net) fantasy football type game

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