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Game Design and Theory
Game design discussion.
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Open and Hidden Information in Turn Based Games
Started by
DifferentName
with
11
comments, last by
The_Saddest_Walrus
9 years, 6 months ago
Game Design and Theory
[RTS] How to encourage base-building without the game taking too long?
Started by
d000hg
with
20
comments, last by
DanglinBob
9 years, 6 months ago
Game Design and Theory
What should I do now that I implemented a game mechanic that is not popular among players, but I liked it so much I don't even want to remove it?
Started by
tom_mai78101
with
29
comments, last by
imawesome511
9 years, 6 months ago
Game Design and Theory
Limiting combat
Started by
Mazen Sherif
with
7
comments, last by
DanglinBob
9 years, 6 months ago
Game Design and Theory
Roguelike game with static map
Started by
jsj795
with
8
comments, last by
jsj795
9 years, 6 months ago
Game Design and Theory
Landmarks
Started by
Ashaman73
with
10
comments, last by
Thaumaturge
9 years, 6 months ago
Game Design and Theory
Research mechanics in 4X games
Started by
EarthOtherwise
with
19
comments, last by
Thaumaturge
9 years, 6 months ago
Game Design and Theory
Fantasy RTS: magic or honour resource?
Started by
suliman
with
3
comments, last by
powerneg
9 years, 6 months ago
Game Design and Theory
Introducing Players to a Cast of Characters
Started by
LittleBigPhil
with
2
comments, last by
jsj795
9 years, 6 months ago
Game Design and Theory
World Machine Tutorials
Started by
BamBamm
with
-1
comments, last by
BamBamm
9 years, 6 months ago
Game Design and Theory
Level design of a "Roguelike" set in outer space
Started by
dave19067
with
3
comments, last by
dave19067
9 years, 6 months ago
Game Design and Theory
Browsergame Combat System
Started by
Fhizban
with
8
comments, last by
Fhizban
9 years, 6 months ago
Game Design and Theory
Co-Op Roguelike?
Started by
Onigiri Flash
with
6
comments, last by
DanglinBob
9 years, 6 months ago
Game Design and Theory
[PHP] Miss & Critical Hit Chance formulas
Started by
Draven714
with
9
comments, last by
ferrous
9 years, 6 months ago
Game Design and Theory
Need my game design works to be Critiqued!
Started by
KhaTarNak_KhauF
with
-1
comments, last by
KhaTarNak_KhauF
9 years, 6 months ago
Game Design and Theory
Inventory management -grid vs list
Started by
AlecS
with
16
comments, last by
DifferentName
9 years, 6 months ago
Game Design and Theory
Planetary development levels
Started by
Acharis2
with
17
comments, last by
cyberpunkdreams
9 years, 6 months ago
Game Design and Theory
An Open World Idea
Started by
Botelho
with
11
comments, last by
suliman
9 years, 7 months ago
Game Design and Theory
Example of good grid-based strategy game?
Started by
suliman
with
9
comments, last by
suliman
9 years, 7 months ago
Game Design and Theory
Design discussion about Marketland on Facebook
Started by
freedomkiller
with
1
comment, last by
freedomkiller
9 years, 7 months ago
Game Design and Theory
How long should a mobile PvP game last?
Started by
abeylin
with
5
comments, last by
DanglinBob
9 years, 7 months ago
Game Design and Theory
Equipment/modules for ships
Started by
Acharis
with
45
comments, last by
Brain
9 years, 7 months ago
Game Design and Theory
Free to wait games, how can the wait or pay mechanic be used.
Started by
Scouting Ninja
with
27
comments, last by
cyberpunkdreams
9 years, 7 months ago
Game Design and Theory
Need to interview Game designers.
Started by
Anthony J Larry
with
-1
comments, last by
Anthony J Larry
9 years, 7 months ago
Game Design and Theory
2d game - aerial view or view from angle
Started by
Reyther
with
4
comments, last by
DanglinBob
9 years, 7 months ago
Game Design and Theory
Thinking with Windows
Started by
Oolala
with
5
comments, last by
valrus
9 years, 7 months ago
Game Design and Theory
Managing imperial officials
Started by
Acharis
with
3
comments, last by
cyberpunkdreams
9 years, 7 months ago
Game Design and Theory
Basic wind simulation in a large building
Started by
jefferytitan
with
4
comments, last by
Osidlus
9 years, 7 months ago
Game Design and Theory
Audio Feature Implementation Comparison
Started by
techies
with
-1
comments, last by
techies
9 years, 7 months ago
Game Design and Theory
An unsual idea for a casual MMORTS
Started by
SillyCow
with
13
comments, last by
onemanmmo
9 years, 7 months ago
Game Design and Theory
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