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Game Design and Theory
Game design discussion.
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Artificial Intelligence of Bomberman monsters
Started by
Insane96
with
-1
comments, last by
Insane96
9 years ago
Game Design and Theory
Design experiment; Snes Alladin VS Genisis Aladdin, which is the better game?
Started by
Kyrieru
with
1
comment, last by
kseh
9 years ago
Game Design and Theory
Elements as damage modifiers or more? + Weapon types.
Started by
Froton X
with
-1
comments, last by
Froton X
9 years ago
Game Design and Theory
Smooth outcomes/incomes in the game
Started by
Pleistorm
with
6
comments, last by
Pleistorm
9 years ago
Game Design and Theory
Story based archeology for 4X
Started by
Acharis
with
-1
comments, last by
Acharis
9 years ago
Game Design and Theory
Steam Controller
Started by
Spinningcubes
with
1
comment, last by
Nypyren
9 years ago
Game Design and Theory
Need Idea For a Roguelike Game
Started by
AdhamT
with
2
comments, last by
valrus
9 years ago
Game Design and Theory
Turn-based tactical squadgame: Timeunits or actions per turn?
Started by
suliman
with
10
comments, last by
ferrous
9 years ago
Game Design and Theory
Exploring the world - cool abilities
Started by
Servant of the Lord
with
13
comments, last by
Servant of the Lord
9 years ago
Game Design and Theory
How do YOU go about polishing your game?
Started by
Sl0thzy
with
7
comments, last by
Eck
9 years ago
Game Design and Theory
Invoking emotion through interaction
Started by
HappyCoder
9 years ago
Game Design and Theory
Coins placement patterns
Started by
bratiefanut
with
3
comments, last by
Mussi
9 years ago
Game Design and Theory
Better visualization of isometric layers
Started by
menyo
with
4
comments, last by
menyo
9 years ago
Game Design and Theory
Sailing game: should players consider the wind?
Started by
Poitertjuh
with
27
comments, last by
suliman
9 years ago
Game Design and Theory
Preventing players leaving the play area where an obvious geographic obstacle can't be used on the map
Started by
Brain
with
14
comments, last by
wodinoneeye
9 years ago
Game Design and Theory
apocalyptic RTS
Started by
Trussed
with
4
comments, last by
Trussed
9 years ago
Game Design and Theory
A Seemingly Simple Problem
Started by
EarthOtherwise
with
9
comments, last by
LorenzoGatti
9 years ago
Game Design and Theory
How do you feel about buffered jumps?
Started by
Kyrieru
with
16
comments, last by
MatthewMorigeau
9 years ago
Game Design and Theory
Rebels mechanic (4X in space)
Started by
Acharis
with
2
comments, last by
Luckless
9 years, 1 month ago
Game Design and Theory
baseline value of items in a RPG
Started by
Norman Barrows
with
23
comments, last by
Norman Barrows
9 years, 1 month ago
Game Design and Theory
Fleet Composition (a little experiment!)
Started by
Orymus3
with
12
comments, last by
Acharis
9 years, 1 month ago
Game Design and Theory
Isometric turn-based RPG/TBS (WIP)
Started by
JLW
with
6
comments, last by
JLW
9 years, 1 month ago
Game Design and Theory
Mordor 3 Live Game -- Contribute your ideas
Started by
vxmordor
9 years, 1 month ago
Game Design and Theory
Where to start to be come a designer
Started by
goldblaze
with
7
comments, last by
dustbiter
9 years, 1 month ago
Game Design and Theory
Monster Chronicles: Mobile Monster Strategy RPG
Started by
delta_duck
with
-1
comments, last by
delta_duck
9 years, 1 month ago
Game Design and Theory
Ingame drugs
Started by
Bumblefish2
with
7
comments, last by
Bumblefish2
9 years, 1 month ago
Game Design and Theory
Randomize small maps for 2D-RPG? Rooms etc
Started by
suliman
with
4
comments, last by
valrus
9 years, 1 month ago
Game Design and Theory
Preferred art style?(specific question)
Started by
Sl0thzy
with
1
comment, last by
frob
9 years, 1 month ago
Game Design and Theory
LAST CHANCE to join this game design challenge
Started by
Ennomotive
with
-1
comments, last by
Ennomotive
9 years, 1 month ago
Game Design and Theory
weather sim ingame that affects gameplay?
Started by
Gl2eenDl2agon
with
7
comments, last by
Norman Barrows
9 years, 1 month ago
Game Design and Theory
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