a little while ago a friend and I had an idea about an RTS. so you know how alot of RTS's (Empire Earth and Age of Empires) cross through ages? however, they start in the stone age and build up to a later age. the Idea was what if you start in a futuristic age and work towards building a WMD of some sort. The WMD gets build and launched and BOOM, all of your technology is now defunct.
The WMDs are not traditional. I have come up with a list:
-Electronoc-magnetic field
-Zombies
-severe weather
-Global warming/freezing
-Gravity Shift
-Mutagen radiation
-Tectonic destabilizer
-Mind Control
-Deadly air
If some of these seem a little OP, they are supposed to. these are world changing events that change the global age. The Tech trees that I am thinking of start just a it before WMDs and each branch has an offensive string and a defensive string. example: your spies have foundout that your enemies are working on an EMF. therefore you decide to research the defensive tree to EMF, maybe mechanical or something. the point is that if you are prepared you can weather the worst and come out on top.
so what do you all think? any tips?