All Content
Blogs
Forums
News
Tutorials
Log In
Sign Up
Login
Username / Email
Password
Remember me
Forgot password?
Login
or
Don't have a GameDev.net account?
Sign up
Forgot your password?
Email Address
Reset Password
Please contact us if you have any trouble resetting your password.
Home
Blogs
Forums
News
Portfolios
Projects
Tutorials
22
users logged in
Proud partner of GDC 2025
New?
Learn about game development
.
Before posting, review our
community guidelines
.
Support GameDev.net with a monthly
GDNet+ subscription
!
Follow Us
Chat in the
GameDev.net Discord!
Back to Forums
Game Design and Theory
Game design discussion.
Prev
31
32
33
34
35
36
37
(current)
38
39
40
41
42
Next
Advertisement
Sci-Fi Multiplayer Tactical Game
Started by
Ragnarokker
with
13
comments, last by
Orymus3
9 years, 1 month ago
Game Design and Theory
Hacker game design
Started by
Misery
with
4
comments, last by
wodinoneeye
9 years, 1 month ago
Game Design and Theory
Armour penetration and firearms
Started by
suliman
with
42
comments, last by
Saraelboyk
9 years, 1 month ago
Game Design and Theory
Units abilities you never met in games but wish to (RTS)
Started by
Pleistorm
with
7
comments, last by
Alberth
9 years, 1 month ago
Game Design and Theory
Multiplayer Cold War Nation Game
Started by
Botelho
with
2
comments, last by
Botelho
9 years, 1 month ago
Game Design and Theory
Allow player custom items?
Started by
SirWeeble
with
5
comments, last by
tymccray
9 years, 1 month ago
Game Design and Theory
Tower Defence game sans war element
Started by
KhaTarNak_KhauF
with
8
comments, last by
wodinoneeye
9 years, 1 month ago
Game Design and Theory
What are your favourite features in games?
Started by
Sammy54322
with
2
comments, last by
SuperG
9 years, 1 month ago
Game Design and Theory
Skill point curve
Started by
HappyCoder
with
5
comments, last by
Old Soul
9 years, 1 month ago
Game Design and Theory
The Birth of a Lich
Started by
Ro'Sothian
with
10
comments, last by
Ragnarokker
9 years, 1 month ago
Game Design and Theory
Logistics
Started by
Ro'Sothian
with
3
comments, last by
Ro'Sothian
9 years, 1 month ago
Game Design and Theory
RPGs: strength, health, and hit points
Started by
Norman Barrows
with
18
comments, last by
DifferentName
9 years, 1 month ago
Game Design and Theory
Gameplay advice for turn-based, top-down, strategy game
Started by
Rolf Jensen
with
4
comments, last by
Orymus3
9 years, 1 month ago
Game Design and Theory
Breakout bonus drop ideas.
Started by
menyo
with
6
comments, last by
Thaumaturge
9 years, 2 months ago
Game Design and Theory
Problem with fighting system
Started by
Saltysandwiches
with
3
comments, last by
Saltysandwiches
9 years, 2 months ago
Game Design and Theory
The "Nerve Gear"
Started by
Green_Fox
with
7
comments, last by
Gian-Reto
9 years, 2 months ago
Game Design and Theory
My design for an RPG that has a strong vehicular combat aspect
Started by
Demiurgic_Amon
with
1
comment, last by
Demiurgic_Amon
9 years, 2 months ago
Game Design and Theory
Mighty Quest For Epic Loot: How to make this game concept better?
Started by
SilverSpoon
with
7
comments, last by
Old Soul
9 years, 2 months ago
Game Design and Theory
What makes a City Builder fun?
Started by
Dan Violet Sagmiller
with
34
comments, last by
valrus
9 years, 2 months ago
Game Design and Theory
Demand, utility curves
Started by
polyfrag
with
6
comments, last by
polyfrag
9 years, 2 months ago
Game Design and Theory
The Big List of Good Design Practices
Started by
Acharis
with
9
comments, last by
Norman Barrows
9 years, 2 months ago
Game Design and Theory
Programmable vehicle control behaviour
Started by
Erika87
with
3
comments, last by
Erika87
9 years, 2 months ago
Game Design and Theory
Which is the more complicated mechanic: Set-in-stone, or build it yourself equipment?
Started by
Demiurgic_Amon
with
7
comments, last by
SirWeeble
9 years, 2 months ago
Game Design and Theory
no of ammotypes
Started by
suliman
with
23
comments, last by
ferrous
9 years, 2 months ago
Game Design and Theory
Pre-wipping layout: should I bother with smartphone sizes?
Started by
everlive
with
2
comments, last by
SirWeeble
9 years, 2 months ago
Game Design and Theory
Relation between mines & factories
Started by
Acharis
with
35
comments, last by
Acharis
9 years, 2 months ago
Game Design and Theory
2d shooting mechanics with cover
Started by
bjoev
with
1
comment, last by
SirWeeble
9 years, 2 months ago
Game Design and Theory
Too easy to avoid anti-air fire (aircraft game)
Started by
suliman
with
9
comments, last by
Luckless
9 years, 2 months ago
Game Design and Theory
Interview with Richard Garfield (creator of Magic: the Gathering) about taking a game's design from good to great
Started by
LevelUpYourGame
with
6
comments, last by
Orymus3
9 years, 2 months ago
Game Design and Theory
Governors and other officials (4X)
Started by
Acharis
with
16
comments, last by
Acharis
9 years, 2 months ago
Game Design and Theory
Prev
31
32
33
34
35
36
37
(current)
38
39
40
41
42
Next
Advertisement
Browse the Forums
New to GameDev?
For Beginners
Audio
Music and Sound FX
Business
Games Business and Law
Games Career Development
Production and Management
Game Design
Game Design and Theory
Writing for Games
Programming
Artificial Intelligence
Engines and Middleware
General and Gameplay Programming
Graphics and GPU Programming
Math and Physics
Networking and Multiplayer
Visual Arts
2D and 3D Art
Art Critique and Feedback
Community
GameDev Challenges
GDNet Comments, Suggestions, and Ideas
GDNet Lounge
Hobby Project Classifieds
Indie Showcase
Your Announcements
Affiliates
AngelCode
NeHe Productions
Advertisement
Advertisement
Reticulating splines
About GameDev.net
Community Guidelines
Terms of Service
Privacy Policy
Contact Us
Copyright (c) 1999-2025 GameDev.net, LLC
Back to Top