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An Open World Idea

Started by June 01, 2015 10:36 PM
11 comments, last by suliman 9 years, 5 months ago

I had an idea for a game where players could explore a To-Scale Model of the Continental United States, Basically players would be able to walk from NY to LA without loading, another element would be PVP, players are free to kill each other with anything they find or buy,anything from a Crowbar to Assault Rifles. basically you are a Criminal, a focal point in the game would be to find other players to help you, to trust, you will be able to do missions like a Bank Robbery in NYC or taking control of a small town in Nevada to start your Drug Dealing Business, so basically communication is vital and finding players to get along with is the most crucial thing in the game would be trust to survive in America and become a criminal mastermind.


I had an idea for a game where players could explore a To-Scale Model of the Continental United States,
Well that sounds easy enough to do.

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Game worlds are generally pretty small, like just a few miles wide. http://www.quora.com/How-big-is-the-map-of-World-of-Warcraft-in-real-life-scale

Radiant Verge is a Turn-Based Tactical RPG where your movement determines which abilities you can use.

... and finding players to get along with is the most crucial thing in the game


Yeah, no. Trying to find a handful of players in 3.806 million sq miles does not sound like fun.


This "idea" of yours is basically just Grand Theft Auto, but in a larger kitty-litter box.

Sometimes I wonder if someone on this board just likes to create new accounts and troll us.

It would probably be quicker, easier and cheaper to just go to Nevada and take over a small town using a crowbar.

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Game worlds are generally pretty small, like just a few miles wide. http://www.quora.com/How-big-is-the-map-of-World-of-Warcraft-in-real-life-scale

Okay, Maybe not full-scale US maybe like a stylized US the size of Just Cause 2

... and finding players to get along with is the most crucial thing in the game


Yeah, no. Trying to find a handful of players in 3.806 million sq miles does not sound like fun.


This "idea" of yours is basically just Grand Theft Auto, but in a larger kitty-litter box.

the idea would be like a Criminal underworld setting of Day Z except set in a fictionalized US rather then a small-town

I always find it interesting the lack of appreciation that so many people have for how truly huge the physical world is. Like if you randomly distributed all the WOW players onto a to-scale USA, on foot, and gave them an hour to find even a single other "player", nearly all of them would fail. Even randomly distributing them around a big city, like chicago or los angeles, and give them an hour to find other "players", chances are most of them would find just a few. Chances are many of them wouldn't even find their way out of the building they started in.

Things are set in small towns so that players actually get a chance to interact with each other. Besides just a new map for Day Z, to borrow your comparison, what would this project creatively contribute? If your answer is "nothing", then just make a mod to Day Z. Really though, this just sounds like heaps of busy-work for artists.

Day Z is a good comparison. It took me like an hour to find someone in that game too. I'd have had more fun playing Desert Bus.

Radiant Verge is a Turn-Based Tactical RPG where your movement determines which abilities you can use.

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