I'm looking for some ideas for landmarks or point of interest in a dungeon game and hope for some input.
Sofar I have three settings, a castle setting, natural cavern, and sewers. As landmark I understand an unique visual object, easily recognized by the player, without any game relevant impact. Just as something to remember a location or to refer to it. Here's what I've come up sofar
Castle Setting
- throne
- tomb
- well
- statue
Cavern Setting
- archeological excavation
- skeleton (giant, dragon)
Sewer Setting
- ???
PS:
The game is like a roguelike (very structured setup),viewed from the top , here is a screenshot: