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State management
Started by
Togame
with
2
comments, last by
Togame
1 year, 7 months ago
General and Gameplay Programming
ThunderFire UXTool - A Unity UI Solution For Designers
Started by
ThunderFire_UXTool
1 year, 7 months ago
Your Announcements
Serial communication issue
Started by
DividedByZero
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3
comments, last by
DividedByZero
1 year, 7 months ago
C++
General and Gameplay Programming
Intercept/Get information about game map
Started by
arthur_henrique
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5
comments, last by
frob
1 year, 7 months ago
Squad
maps
map
Networking and Multiplayer
Hello
Started by
Yharm
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2
comments, last by
Alberth
1 year, 7 months ago
GDNet Lounge
Need help to ideate on the game design mechanics of my app.
Started by
natan_nehemya
1 year, 7 months ago
Hobby Project Classifieds
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Here's how to create a 2.5px outline + drop shadow moved x:+2.5 y:+2.5
Started by
rukh
with
1
comment, last by
WitchLord
1 year, 7 months ago
AngelCode
AngelScript 2.36.1 is available
Started by
WitchLord
1 year, 7 months ago
AngelCode
[DX11] Branch in postprocessing-shader causes random flickering in certain circumstances
Started by
Juliean
with
1
comment, last by
Juliean
1 year, 7 months ago
Graphics and GPU Programming
Vehicles hitting characters - prediction problems
Started by
Fury22
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2
comments, last by
BigWall
1 year, 8 months ago
Networking and Multiplayer
Advice on how to achieve this look
Started by
MrKrabZ
with
1
comment, last by
quou
1 year, 8 months ago
Graphics and GPU Programming
6 people full time + 12 months = 1 game (3D "point and click" adventure game like "Life is Strange") - possible?
Started by
Ricki80
with
8
comments, last by
a light breeze
1 year, 8 months ago
Production and Management
Thoughts on unionization?
Started by
GeneralJist
with
4
comments, last by
Nagle
1 year, 8 months ago
Games Career Development
Could I use AngelScript in Python?
Started by
parker2681
with
2
comments, last by
WitchLord
1 year, 8 months ago
AngelCode
How to make a biome based noise map for a spherical planet
Started by
Aech
with
3
comments, last by
Aressera
1 year, 8 months ago
Noise
Spheres
For Beginners
Add button to delete blog posts
Started by
Aressera
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7
comments, last by
RandomRagTags
1 year, 8 months ago
GDNet Comments, Suggestions, and Ideas
Game idea
Started by
iam7
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1
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Tom Sloper
1 year, 8 months ago
Game Design and Theory
Software Generating of Mip Maps
Started by
AhmedSaleh
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18
comments, last by
AhmedSaleh
1 year, 8 months ago
Graphics and GPU Programming
Normal map mip generation
Started by
Aressera
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7
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Aressera
1 year, 8 months ago
Graphics and GPU Programming
Conceptual questions on shadow mapping
Started by
graphics_envy
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4
comments, last by
Geri
1 year, 8 months ago
shadows
Graphics and GPU Programming
What are some good or unique uses of permance in games?
Started by
gamechfo
with
2
comments, last by
alvaro
1 year, 8 months ago
Game Design and Theory
if problem
Started by
pbivens67
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17
comments, last by
scott8
1 year, 8 months ago
C++
OpenGL
For Beginners
Looking for examples of procedurally animated fencing / brawling games
Started by
CyJackX
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1
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Tom Sloper
1 year, 8 months ago
GDNet Lounge
Art Question, for Artists
Started by
mangorosi
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comments, last by
alexander5
1 year, 8 months ago
2D and 3D Art
Estimating net Revenue from steam game sales (minus Returns, Regional pricings, Discounted Sales, VAT, SteamCut, Unreal fee...) - Detailed breakdown
Started by
Ricki80
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3
comments, last by
Tom Sloper
1 year, 8 months ago
Games Business and Law
High perfomance bullet system bullethell (danmaku)
Started by
kalaw
with
2
comments, last by
Alberth
1 year, 8 months ago
For Beginners
How should I apply 3D noise to sphere?
Started by
Chillzy
with
17
comments, last by
Chillzy
1 year, 8 months ago
OpenGL
Noise
Spheres
Graphics and GPU Programming
.............. Is it so difficult? >>>>> Really?
Started by
bearcat22
with
7
comments, last by
Geri
1 year, 8 months ago
GDNet Lounge
Ray marching accumulation
Started by
taby
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6
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taby
1 year, 8 months ago
C++
GLSL
Graphics and GPU Programming
OpenAL Ring Buffer of Buffers Into Source
Started by
L. Spiro
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1
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L. Spiro
1 year, 8 months ago
openal
General and Gameplay Programming
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