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The best approach would be to contact Offworld Industries directly. They have their roots in the mod industry and would likely be willing to work with you if you do it well.
Squad uses Unreal, so working with the assets likely would be straightforward with common industry tools. However, as you note…
I've gotten it now, thank you Joe, and everyone else. HLSL is awesome. Problem is now they completely decimated my matrices for all my map objects that are meshes(they're in different locations or completely disappeared, I had to add a shader for them as well because meshes with textures apparently…
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