This article was originally published on GameDevDigest.com
A day early this week! No issue last week so hopefully this makes up for it. Enjoy!
Triangle Grids - Grids are great for tactical gameplay of turn-based games because they allow discrete movement steps. That means that you can bind positioni…
This article was originally published on GameDevDigest.com
Devs share their favourite hacks, tips and more. Hopefully something in here you can find inspiration from or learn a thing or two. Enjoy!
Devs Share The Wild, Secret Hacks Your Favorite Games Rely On - Horses made of human skeletons, explos…
This article was originally published on GameDevDigest.com
Level Up your game with these tips on how to improve in a variety of ways. Enjoy!
Build your live game in a single modular platform with Unity Gaming Services - Unity Gaming Services (UGS) has graduated out of beta with tools that help devel…
This article was originally published on GameDevDigest.com
Some great general knowledge on how graphics and rendering works in here, plus a lot more. Enjoy!
Pixel Art: Common Mistakes - We've all been there: you learn a few things and it all seems so simple, but when it comes time to make something …
This article was originally published on GameDevDigest.com
Back this week with another issue filled with a little something for everybody. Enjoy!
Profiling in Unity 2021 LTS: What, when, and how - Developing expertise with Unity’s suite of profiling tools is one of the most useful skills you can add…
This article was originally published on GameDevDigest.com
Some great effects, some great editor tools, and some great advice. Enjoy!
Unity and .NET, what’s next? - We’ve recently started a multiyear initiative to help you write more performant code faster and deliver long-term stability and compati…
This article was originally published on GameDevDigest.com
Helpful tips for solo devs and small teams, plus a lot more. Enjoy!
The Worst Bug Ever—Randomly Losing Your Best Players - Imagine discovering a serious bug in production immediately after releasing your game. Imagine this bug hurts only you…
This article was originally published on GameDevDigest.com
Take a look at some graphical styles inspired from the past, plus a lot more. Enjoy!
Creating Poison Projectile VFX in Houdini, Unity & Unreal Engine - Pawel Margacz told us about the working process behind the VFX Poison Projectile proj…
This article was originally published on GameDevDigest.com
Design patterns and more in this issue. Enjoy!
Strategy Pattern In Unity - The strategy pattern is all about encapsulating or wrapping up a behavior or algorithm in its own class. It has the added bonus of allowing behaviors or algorithms to…
This article was originally published on GameDevDigest.com
Improve your UI with these tips and tutorials, plus a lot more. Enjoy!
Use style transitions to animate a menu with UI Toolkit - Including animations in your user interface can take it to the next level and really make it pop. This tutorial …