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
This article was originally published on GameDevDigest.com
Unity's multiplayer solution as arrived. Check out the samples, tips and a lot more. Enjoy!
Announcing new tools for multiplayer development in Unity - As of today, developers have access to Netcode for GameObjects (NGO) 1.0, going hand in h…

This article was originally published on GameDevDigest.com
Learn about what Unity is focusing on now and in the future. Plus a ton of deals, tutorials and posts to help you now. Enjoy!
Games Focus: What’s next - This post is the first in a new blog series we’re launching to share what Unity is doing…

This article was originally published on GameDevDigest.com
Lots of tools and tips on improving your art, animation, vfx and more. Enjoy!
Migrating built-in shaders to the Universal Render Pipeline - In this blog, we discuss the Arm project that was converted to URP, which involved the implementation…

This article was originally published on GameDevDigest.com
Lessons on storytelling, some tools to help you improve, and lots more. Enjoy!
3 lessons in storytelling from Inscryption - Inscryption launched in 2021 to critical acclaim, winning top prizes at the Independent Games Festival and Games Deve…

This article was originally published on GameDevDigest.com
Great tips on game design, rendering, handling input and a lot more. Enjoy!
Introduction to Unity UI – Part 1 - UI is a crucial part of any video game. Even in the most basic of games you need to navigate a main menu to start the action! In …

This article was originally published on GameDevDigest.com
Moving to URP, AI tools, and a bunch more resources. Enjoy!
Move on over to the Universal Render Pipeline with our advanced guide - Now available: A free new e-book for experienced Unity developers and technical artists to take on the Univer…

This article was originally published on GameDevDigest.com
Learn from some of the best! Enjoy!
Free eBooks by Unity - Throughout all these years using Unity I’ve collected a lot of eBooks that Unity’s team has created. These ebooks are an incredible source of knowledge, but for some reason, I haven’…

This article was originally published on GameDevDigest.com
Great posts on how to create custom stuff for your game. Enjoy!
Material Variants: The solution for managing complex material libraries - Ever wanted to automatically apply changes from one material to multiple others? Or to reuse a Base Mat…

This article was originally published on GameDevDigest.com
Time to make some noise! Hope you enjoy!
Surface Elevation - Applying Noise to a Mesh - This is the first tutorial in a series about pseudorandom surfaces. It takes what we made in the Pseudorandom Noise and Procedural Meshes series and uses…
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This article was originally published on GameDevDigest.com
Add some polish to your game! Also, learn to work with meshes, animations, find some great assets, and more. Enjoy!
Sand Balls Mechanics Implementation: The Best Way To Deform A Mesh In Unity - In this post you will learn how to deform a mes…