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"Selling" my Inventory UI System
Started by
dgennrich
with
1
comment, last by
Tom Sloper
1 year ago
Your Announcements
Marketing An Inventory UI Plugin
Started by
dgennrich
with
1
comment, last by
Tom Sloper
1 year ago
Games Business and Law
Calculating axes for separating axes theorem
Started by
jakob_tadej8
1 year ago
Math and Physics
gameplay programming to game design shifting
Started by
davidadley
with
3
comments, last by
patheros
1 year, 1 month ago
Games Career Development
I want to start making video games
Started by
Qwrt7391
with
13
comments, last by
craig6673@outlook.com
1 year, 1 month ago
For Beginners
Roguelike Deckbuilder Balancing
Started by
Hakinator
with
3
comments, last by
LorenzoGatti
1 year, 1 month ago
Game Design and Theory
Advertisement
Need some tips on making small top-down tiles more detailed.
Started by
MarkS
with
8
comments, last by
craig6673@outlook.com
1 year, 1 month ago
2D and 3D Art
Normals have weird splodges when TBN is applied
Started by
snoken
with
3
comments, last by
Aressera
1 year, 1 month ago
OpenGL
TBN
normal
Graphics and GPU Programming
How did you shed your imposter syndrome when joining the industry?
Started by
StarleyTom
with
4
comments, last by
Tom Sloper
1 year, 1 month ago
Games Career Development
Building My Own “Game Engine” with Pygame and a 2D Laser Shooter Kit
Started by
KitMaster
with
10
comments, last by
GeneralJist
1 year, 1 month ago
2dgameengine
pygame
Python
Engines and Middleware
Interpolating between 3 textures in GLSL using height
Started by
snoken
with
4
comments, last by
snoken
1 year, 1 month ago
terrain
OpenGL
Interpolation
Graphics and GPU Programming
defender game
Started by
pbivens67
with
1
comment, last by
JoeJ
1 year, 1 month ago
For Beginners
Scaling a terrain and finding meters per second to movement
Started by
snoken
with
5
comments, last by
snoken
1 year, 1 month ago
General and Gameplay Programming
Balancing Challenges in Level Design - Seeking Advice
Started by
gillshreyas
with
2
comments, last by
Acosix
1 year, 1 month ago
Game Design and Theory
GDC Frostbite "mid-dispatch flush"
Started by
smakarychev
with
4
comments, last by
smakarychev
1 year, 1 month ago
Graphics and GPU Programming
Separating axes theorem implementation only working along X and Z axis(infinitely extending colliders along the Y axis)
Started by
jakob_tadej8
with
2
comments, last by
jakob_tadej8
1 year, 1 month ago
Math and Physics
games with "intel driven loadout puzzle" mechanic?
Started by
jeskeca
with
3
comments, last by
LorenzoGatti
1 year, 1 month ago
Game Design and Theory
Behind the Horizon News
Started by
Jadawin2
1 year, 1 month ago
rpg
farm
indie
Indie Showcase
Gameplay designers knowing programming
Started by
Hakinator
with
3
comments, last by
frob
1 year, 1 month ago
Games Career Development
Using ECS for complex engine and game logic
Started by
yah-nosh
with
24
comments, last by
Tom Sloper
1 year, 1 month ago
General and Gameplay Programming
Can i use DX11 on C/C99?
Started by
yimx
with
1
comment, last by
frob
1 year, 1 month ago
Graphics and GPU Programming
Environmental Art progression
Started by
PsijicDjinn
with
2
comments, last by
Tom Sloper
1 year, 1 month ago
Games Career Development
Bullet Physics Raycast Vehicle acts weird when backing up & turning
Started by
jasonmzx
with
1
comment, last by
Aressera
1 year, 1 month ago
bulletPhysics
C++
Math and Physics
I am making a 2d mini golf game in unity, now I want to make the ball appear 3d when it moves
Started by
shashank00
with
2
comments, last by
LorenzoGatti
1 year, 1 month ago
Unity
2Dgame
minigolf
General and Gameplay Programming
Game Dev Survey
Started by
crucible_eric
1 year, 1 month ago
GDNet Lounge
Vibrating/Rotating/Bouncing object
Started by
BadProgrammingGuide
with
15
comments, last by
Aressera
1 year, 1 month ago
Math and Physics
Separating axes theorem implementation only working along Y and Z axis(infinitely extending colliders along the X axis)
Started by
jakob_tadej8
1 year, 1 month ago
Math and Physics
Groups of units and collision response
Started by
Calin
with
15
comments, last by
JoeJ
1 year, 1 month ago
Artificial Intelligence
String literals can be modified with unsafe references.
Started by
Raphtaliyah
with
2
comments, last by
WitchLord
1 year, 1 month ago
AngelCode
Passing Constant Buffer Data without Struct C++ DX11
Started by
yimx
with
1
comment, last by
frob
1 year, 1 month ago
directx11
DX11
C++
Graphics and GPU Programming
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