Developer Blogs
Dear Players!
We are happy to announce a new update for “Warcastle”, where you can expect long-awaited changes and new features. Here's what's in store for you:
New features:
Event statuses with countdown timer:
- The update will introduce statuses for ongoing events (e.g. double raids, Halloween…
If you like building/designing character unit behaviors, the initial setup of chess is a neat task.
Confining drag/drop to valid moves per the unique piece types in an interesting way was quite satisfying.
Blocking on a friendly and take on an opponent handled and identified.
All on grid. Doesn'…
This article was originally published on GameDevDigest.com
Hey, back for another week of game dev news and tutorials. Enjoy!
Worldbuilding (Game Writing and Game Design) - Worldbuilding overview covering how to create engaging, immersive game worlds where players want to invest their time and energy.…
Hello friends,
Today I wanted to share the journey of our small creation with you that was born out of the personal pain and suffering of attempting to navigate the indie game marketing process.
As developer folk, we love to build and develop cool, amazing things, but letting the world kn…
I've just pushed a small demo update.
It has a new small tutorial to help people start the game properly, new music, and main menu artwork.
Maybe more, I honestly don't remember =P
Development update for the full version
SPOILER WARNING: Endgame and story spoilers.
It's been a couple of months …