Another beginning.
Sometimes you just want to veg, not having a care in the world.
Dial up your favorite engine and click your way to bliss.
So, what's this? Nada really…mostly just checking out Flax Engine v1.9 to see how it's going.
It was interesting when Unity tried to do that runtime pay scheme and a flock of pissed off users descended upon our quiet forum community.
Thankfully, most migrated to the discord crowd with the “how do I do this like in unity” garbage.
Sniff…
Anyway, it's nice to have a play with new things when the home brew is a hair puller.
Need a navmesh? Drop one in. Just drag a bounding box on a set of collision objects.
Toss on crowd navigation? Sure, you bet. Drag a script in, set a couple targets. (As long as you can figure out the plugin mechanism)
Welcome to the tinker project. We'll see where it goes.
Oh joy…Flax now has visual scripting of behavioral trees. NEat!
As long as we're just clicking for bliss, let's see what this feels like.
https://docs.flaxengine.com/manual/scripting/ai/index.html