Developer Blogs

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Zuurix
November 07, 2024
Demo update: Version 0.7.0 - And development update
Hey all,

I've just pushed a small demo update.
It has a new small tutorial to help people start the game properly, new music, and main menu artwork.
Maybe more, I honestly don't remember =P

Development update for the full version
SPOILER WARNING: Endgame and story spoilers.

It's been a couple of months …
1,305 views
Calin
November 07, 2024
Combat

I have added ranged unit attack to my game. Here's a short video:

https://www.youtube.com/shorts/SBhDek9w7D0

1,218 views
kushagra.kala
November 05, 2024
Post#14_InteracticveAsset_Message display

Hello everyone!!

I finally created a message display for my interactive asset, where the player clicks the object and sees the message. However, I am still facing issues with the UI and focus. However, I was able to troubleshoot the blueprint for the drawer properly. 

1,139 views
IslaNode
November 04, 2024
Pirates

Created first enemies for my indie survival game called IslaNode.

WIshlist Now! 

IslaNode Rescue Signal on Steam

1,226 views
IndiependentGamesStudio
November 02, 2024
Atomic Blastman - Devlog #4
Atomic Blastman Devlog #4 Registration Form: Beta Testing Registration Form Official Website: Indiependent Games Studio

Figure 1: Atomic Blastman Devlog 4 Thumbnail

Developing Progress - New Products, Sudden Death Event and Graphics Products - What's new:
  • New shop products added, including a beta t…
1,107 views
immersionlabs
November 02, 2024

Hello Developer Community,

we are “immersionLabs”, a new kid on the block, and excited to start our official presence in the game dev world !

And we are happy to announce the start of a beta phase for our first product,
“audire - the audio engine” and we encourage all enthusiasts and developers to joi…

3,309 views
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gamedevdigest
November 01, 2024
Game Dev Digest Issue #256 - Horror And More

This article was originally published on GameDevDigest.com

Happy Halloween. Enjoy another issue of game dev stuff.

Classic 3D videogame shadow techniques - In the real world, shadows simply exist but in games they are both engineered and designed. They must run well but also look good. I find this re…

1,216 views
AdamOnAir
November 01, 2024
WinAPI, X11 and cross-platform

I am mainly a Linux user, though I also use Windows and develop Airlib to be cross-platform. I watched a video by Nir Lichtman about making a Tiling WM for Windows. Also, I have a bug with the Linux X11 window creation.

What now ? I will mainly work on Windows, make the code smoother and optimize it…

858 views
IndiependentGamesStudio
October 30, 2024
New Items Design - Atomic Blastman
Atomic Blastman New Items Design Registration Form: Beta Testing Registration Form Official Website: Indiependent Games Studio

Figure 1: Atomic Blastman Game Thumbnail

Beta Testing Phase

Figure 2: Atomic Blastman New Bomb Items

Figure 3: Atomic Blastman New Powerup Items

Figure 4: Atomic Blastman New …

1,421 views
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